Cyberpunk 2077

Cyberpunk 2077

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The Grin Jul 6, 2024 @ 5:02am
Anyone has a clue ? (Enemies not present at all.....)
After getting out of Dex's limo, there are always a few Tyger claws roaming in the Street around Kabuki and Little China.

Problem is, there are many areas where there are no enemies while there always should be (basketball area near Lizzie's where a woman is harrased by Tyger claws, the little overpass right next to the round about after getting out of Dex's Limo and right to the left of the overpass where Trauma team intervene, the Grill guy with Tyger Claws around him).

Everything is empty....this is not normal.

Did someone have this problem too ?
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Showing 1-7 of 7 comments
Tokenn Jul 6, 2024 @ 6:29am 
Are you using the Immersive Fixers mod? I've just started a new game with it [finishing up Act 1 soon] and some Scanner Hustles didn't show up until after I contacted Regina.
Silverbane7 Jul 6, 2024 @ 10:19am 
When you say "everything is empty"....
What about the wandering npcs? Cars, is anyone driving other than you?
No cops, no gangoons or NPC waking about.
Maybe just the occasional NPC standing about talking?

If som you might have triggered the same thing I did.
City was a ghost town, with nothing but me about. No matter how far I drove, or how long I slept, nothing changed. It was like everyone but me had gone.

The only was I fixed it was loading an earlier save from before. Like, 5hrs before, for me.
The Grin Jul 6, 2024 @ 11:13am 
Originally posted by Silverbane7:
When you say "everything is empty"....
What about the wandering npcs? Cars, is anyone driving other than you?
No cops, no gangoons or NPC waking about.
Maybe just the occasional NPC standing about talking?

If som you might have triggered the same thing I did.
City was a ghost town, with nothing but me about. No matter how far I drove, or how long I slept, nothing changed. It was like everyone but me had gone.

The only was I fixed it was loading an earlier save from before. Like, 5hrs before, for me.

Only enemies disappeared but not all of them, that's the funny thing. It looks random. I have to run like to the next blocks, 3-5 Minutes to find other enemies if I am lucky.

This allready happened to me on 5 fresh installs and I have no idea what mod might have broken the NPCs. I am still trying ot figure out why some tiger claws are gone and other are still there :/
The Grin Jul 6, 2024 @ 11:14am 
Originally posted by Tokenn:
Are you using the Immersive Fixers mod? I've just started a new game with it [finishing up Act 1 soon] and some Scanner Hustles didn't show up until after I contacted Regina.
Yes immersive fixers. I am using it.
Dayyum imagine if this is the culprit D:
Let me uninstall it and see if it changes something.
Tokenn Jul 6, 2024 @ 11:27am 
Originally posted by (^3^)/🛹:
Yes immersive fixers. I am using it.
Dayyum imagine if this is the culprit D:
Let me uninstall it and see if it changes something.

Aha! I think all you have to do is go and talk to Regina via her building's intercom and Scanner Hustles and enemies should reappear. Apparently you have to do some gigs and other jobs before she calls you about cyberpsychos. I've done nearly all of her first set of gigs and I have yet to get the call. I don't normally do the last gig in that first set, as there's a fun interaction that only happens in Act2, but I'll do it in my next play and see what happens.

It might be worth putting in a bug report on the Immersive Fixers Nexus page. I like the idea of this mod, but it appears to have some unexpected properties.
The Grin Jul 6, 2024 @ 11:48am 
Originally posted by Tokenn:
Originally posted by (^3^)/🛹:
Yes immersive fixers. I am using it.
Dayyum imagine if this is the culprit D:
Let me uninstall it and see if it changes something.

Aha! I think all you have to do is go and talk to Regina via her building's intercom and Scanner Hustles and enemies should reappear. Apparently you have to do some gigs and other jobs before she calls you about cyberpsychos. I've done nearly all of her first set of gigs and I have yet to get the call. I don't normally do the last gig in that first set, as there's a fun interaction that only happens in Act2, but I'll do it in my next play and see what happens.

It might be worth putting in a bug report on the Immersive Fixers Nexus page. I like the idea of this mod, but it appears to have some unexpected properties.

Ok..it's not even necessary because my game doesn"t even load. ( perma loading screen with ambient music -_-.......).
Gotta troubleshoot or uninstall again.....

This is getting on my nerves. I have less mods than I ever had ( ~400) but it 's even more broken than it was before (with 900 mods...), meaning 4-5 months ago when I played it previously.....

omg...........
Last edited by The Grin; Jul 6, 2024 @ 11:48am
Mei Jul 6, 2024 @ 11:54am 
For another time, please write that you are using a million mods before whining about something being broken.
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Date Posted: Jul 6, 2024 @ 5:02am
Posts: 7