Cyberpunk 2077

Cyberpunk 2077

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Attacking MAELSTROM during FLATHEAD results in BROKEN vehicle chase
Just a warning - and a chance for anyone to chime in if they've found a workaround (that doesn't involve never using a car again).

Patch 2.1 added in "gang aggression car chases" directed at V, if she does too many things against the gang.

Well, it turns out "too many things" happens with your very first hostile action towards Maelstrom, if you decide to go hostile on them during the Flathead mission.

As a result, the VERY next time you get in your car, you will be pursued relentlessly by cars full of Maelstrom gang members, INCLUDING ELITES. I had 4 cars pursuing me for a total of - 8 regular gang members and 4 elites. This is when I was level 5, btw.

I've seen people reacting to this problem by RETURNING the game itself, deciding it's not worth playing. Which is too bad because the game is great, but this very early mechanic will definitely lose potential players.

Does anyone know of a workaround? I'm guessing there's a mod somewhere. The only suggestion I've seen is to avoid getting in your car - for the rest of the game.

Also, is CDPR even on this?

Patch 2.1 really undid so much greatness that patch 2.0 brought in.
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Showing 16-30 of 36 comments
valium Apr 23, 2024 @ 6:02pm 
Needs fixing? Why? Either you are strong enough to take them on, or you need to escape from them. That sounds like proper balancing to me.
FD_Stalker Apr 23, 2024 @ 7:11pm 
I had the same exact result and it was OK at first but it went worse after I got out of Afterlife bar. I had to rush toward the closest Tyger Claw group and managed to let them fight each other while I shotgun down the sandevistan elite who is TOO GOOD at dodging my katana by doing fking moon walking in place. No wonder Adam Smasher got fkrd by maxtec I mean this kind of melee dodge is broken, all they need to do is back flipping in same place without actually moving back and all your slash won't register
Last edited by FD_Stalker; Apr 23, 2024 @ 7:13pm
SkyNet Apr 23, 2024 @ 7:17pm 
Grenades. Let them come to a stop, huck two grenades. Usually blows the car and kills the elites. Alternatively. Let them come to a stop, then run them over. Your car is the most potent weapon in your arsenal at the start of the game, have you not seen Death Proof?
Phynrae Apr 24, 2024 @ 3:19am 
Originally posted by orcaa:
Doesn't need to be fixed.................working as intended.
So you can choose to get the bot peacefully.
You can run away on foot when they attack your vehicle.
You can kill them when they attack your vehicle either by getting out of your vehicle or drive around in a weaponized vehicle.

I will also add there is the option to just drive and out-drive them and get away.

Just because you can't /won't deal with it that others don't want the feature included in the game.

Stubbornly refusing to understand the points being made, is not a valid counter argument.

For the third time now, and please read it this time: The problem is not the encounter itself. The problem is that the spawned enemies are not scaling to the player like they should. There is a bug with the level scaling for this encounter (apparently a bug that doesen't happen for eveybody, but it's happening to a lot of people).

The way levelled enemies work in this game, enemies can become neigh unkillable if they overlevel your character by too much, and that's precisely what's happening here. They can kill you with just two shots from any pistol, a single burst from any AR or SMG, whereas you can unload all 4 shots from a Burya revolver into their head, get a crit headshot with all 4 shots, and you've only removed a quarter of their healthbar. And that's just the 6 regular enemies, the 2 elites are even worse.


That is not a fair challenge, that is not as intended, that is ridiculous.

The fight against the Chimera tank was waaaaay easier than surviving this Maelstrom attack, and that is not hyperbole, i am being dead serious.
valium Apr 24, 2024 @ 10:30am 
The encounter is scaled to you, the enemies are ALL scaled to you. It is supposed to be hard, the game wants you to have to escape from them when you are low level.
Phynrae Apr 24, 2024 @ 10:45am 
Originally posted by valium:
The encounter is scaled to you, the enemies are ALL scaled to you. It is supposed to be hard, the game wants you to have to escape from them when you are low level.

Yes that's what supposed to happen. That's also what happens with other vehicle attacks.

But it aint what happened with this one. That's why we're calling it a bug.
orcaa Apr 24, 2024 @ 5:45pm 
Originally posted by Phynrae:
Originally posted by orcaa:
Doesn't need to be fixed.................working as intended.
So you can choose to get the bot peacefully.
You can run away on foot when they attack your vehicle.
You can kill them when they attack your vehicle either by getting out of your vehicle or drive around in a weaponized vehicle.

I will also add there is the option to just drive and out-drive them and get away.

Just because you can't /won't deal with it that others don't want the feature included in the game.

Stubbornly refusing to understand the points being made, is not a valid counter argument.

For the third time now, and please read it this time: The problem is not the encounter itself. The problem is that the spawned enemies are not scaling to the player like they should. There is a bug with the level scaling for this encounter (apparently a bug that doesen't happen for eveybody, but it's happening to a lot of people).

The way levelled enemies work in this game, enemies can become neigh unkillable if they overlevel your character by too much, and that's precisely what's happening here. They can kill you with just two shots from any pistol, a single burst from any AR or SMG, whereas you can unload all 4 shots from a Burya revolver into their head, get a crit headshot with all 4 shots, and you've only removed a quarter of their healthbar. And that's just the 6 regular enemies, the 2 elites are even worse.


That is not a fair challenge, that is not as intended, that is ridiculous.

The fight against the Chimera tank was waaaaay easier than surviving this Maelstrom attack, and that is not hyperbole, i am being dead serious.

Ok. I was replying to the original poster about his issue and not replying to other people's posts.

Now I will reply to yours. First off, with the information provided, I made some assumptions. Since there have been a ton of games sold there have been few people complaining about this issue. Almost 25 million units sold and there have been how many complaints regarding this issue ? 100 ......1000 .....10000 complaints ?
The forum was not flooded with similar complaints. So it occurs to only a few. Are these people using mods ? Did they verify their game files incase something is corrupted ? No information was provided.

Some people said the game was unplayable and returned the game................which strikes me as odd because Steam has a 2 hour play time limit before you can't return the game and to reach the point of the Maelstrom attacks after doing the bot mission would take more than 2 hours of game play normally.
Also odd is the description that the player was level 5 and these ELITE attackers were level 25. How is that possible with level scaling in place ? They should be level 6 in comparison to a level 5 player. If it was game-wide EVERYBODY would be getting this bug and yet it isn't/wasn't.

Personally, I have 1300 hours play time in Night City with 6 play thrus and it didn't happen to me. I have played with a vanilla version of the game. Going to mod the game once they stop doing bug fixes.
Tijger Apr 25, 2024 @ 1:22am 
Originally posted by Phynrae:
Originally posted by valium:
The encounter is scaled to you, the enemies are ALL scaled to you. It is supposed to be hard, the game wants you to have to escape from them when you are low level.

Yes that's what supposed to happen. That's also what happens with other vehicle attacks.

But it aint what happened with this one. That's why we're calling it a bug.

You can call it what you like but for it to be a bug attributable to game code it needs to be reproducable in a vanilla game. Its definitely not a common bug if it is one.

So file a bug report with CDPR because, quite frankly, complaining here and guessing wont do any good.
Diego Aug 18, 2024 @ 1:15am 
well at least i'm not the only one facing this annoying thing. Every time V goes to his car after any mission, Maesltron dudes will be there, i resorted to a mod that allows me to just fly away from them
OuchieWouchie Aug 18, 2024 @ 4:30am 
Man.. you can literally drive 2-3 mins through the city and they will just crash somewhere and leave you alone, you can lower the difficulty at any time, you can pick a different route..

Honest opinion: If this is an insurmountable obstacle for someone what makes him/ her to refund the game then it's probably the best choice to do so and play something else.
tbloyzz Aug 18, 2024 @ 5:00am 
I think there is only one scripted car chase for each gang once you have pissed them off. Apart from this, you can avoid most encounters by running/driving away. Not a big deal on any difficulty really, regardless what your level and build is.
Mollymawk Aug 18, 2024 @ 6:18am 
Just run away a short distance then pick them off one at a time.. I usually just hack the cars to explode when ever a bad guy is in one or near one.
valium Aug 18, 2024 @ 8:28am 
I have a shotgun by that point, which trivializes combat at low levels. Shotguns can knock down even skull enemies.
ingus76 Aug 18, 2024 @ 8:39am 
Originally posted by Diego:
well at least i'm not the only one facing this annoying thing. Every time V goes to his car after any mission, Maesltron dudes will be there, i resorted to a mod that allows me to just fly away from them

ohhh, how the mljn times need say this:

1.They will hunt you all the time as you call and sit in your car till you kill them all. Yes you must kill them all, if at least one stay alive or you simply run away, they again will appear as you call and sit in car.

2.If your routinly difficulty are too hard to fight this revenge team, then lower difficulty to most easy, call your car, sit in, kill them all, then return your desired routinly used difficulty.

I always do this way, routinly I play on Hard, but after this mission if they kill me one time, I lower difficulty, kill all team, return my Hard and continue play as usually.

Yes, thas so easy as that.
Last edited by ingus76; Aug 18, 2024 @ 8:40am
Nar! Aug 18, 2024 @ 9:58am 
I am jealous of some of these complaints. These interactions sounds like a lot of fun to me. xD

I'm here hoping I'll get into another car combat as soon as I hop into my vehicle. lol
For me, any opportunity to fight while driving, is welcomed. >:)

After a certain gig, I walked out of my apartment at the Glen and some Netrunners drove up in a conspicuous black town car like a mafia ready to snuff me out. I was like "Ohhh yesss, lets go baby!". :smasher:

Unfortunately they posed little challenge. Made sure to not use hacks either. Just clean swift head shots did them all in on Hard difficulty. I must have been leveled up by then though. My guns were tier 5++. I should do a replay strictly never using tier 5++ weapons and see how that goes. Probably not much different. :p

Car combat in first person is also very exhilarating (to me). It can be so intense when driving high speed! It's not easy to do at first because you have to steer and aim/shoot without crashing into things. But once you get comfortable with it, things get quite cinematic! :D

https://steamcommunity.com/sharedfiles/filedetails/?id=3267656413

Ingus and mistahbungle made some good suggestions. :steamthumbsup:

Level up before doing the All Foods Maelstrom mission with Jackie.
NCPD hustles and fixer quests can help you level up fast, making you stronger and with more money to spend on upgrades.

Level up your health perks first to make you more tanky if you feel it will help you stay alive longer. The health regen perks are available on the lowest chain, so you can get to those first before you use perk points on anything else.

Embrace the aggro and smash them to bits! :smasher:

:P
Last edited by Nar!; Aug 18, 2024 @ 9:59am
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Date Posted: Apr 23, 2024 @ 2:10am
Posts: 37