Cyberpunk 2077

Cyberpunk 2077

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dashavingo Apr 21, 2024 @ 11:11am
Can you remove/replace a weapon buff....
...or is this permanent? I mean scopes and other buffs. So far, when I try to install an improved buff of whatever sort, it says "slot already filled" and I'm not clear as to how to (if possible) to remove the old buff.

Thanks y'all-

d.
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Showing 1-7 of 7 comments
Tijger Apr 21, 2024 @ 11:14am 
You can with mods but not in the vanilla game.
Tokenn Apr 21, 2024 @ 11:58am 
Weapon mods can't be removed or replaced, except the rare X-Mod weapons that follow the old path of destroying the old mod to replace it. Scopes and muzzle devices can be removed, however. Best practice is to collect mods and upgrade them as you find, or craft or buy, upgraded weapons. [Crafted or sold weapons will have empty mod slots.]

There is a mod that allows you to switch mods out and collect them from disassembled weapons...I tried it but find I prefer to work within the new system.
In my game, I can replace mods I installed on weapons ( last is destroyed) but I can't replace mods on weapons I pick up random with mods already installed
Last edited by the smoking mค็็็็็n; Apr 21, 2024 @ 10:52pm
Tokenn May 1, 2024 @ 12:53pm 
Originally posted by the smoking mค็็็็็n:
In my game, I can replace mods I installed on weapons ( last is destroyed) but I can't replace mods on weapons I pick up random with mods already installed

Are you playing at Patch level 1.63? This ability was removed in 2.0.
Originally posted by Tokenn:
Originally posted by the smoking mค็็็็็n:
In my game, I can replace mods I installed on weapons ( last is destroyed) but I can't replace mods on weapons I pick up random with mods already installed

Are you playing at Patch level 1.63? This ability was removed in 2.0.
No, I just brought the game after the latest update, it is 2.12
What I find is I can't replace mods on random drops with mods already installed, but occasionally come across a random drop that has 2 empty mod slots, these I can replace as you would normally
I'm currently using a satara 5++ that is just a standard drop with 2 mod slots, which I have replaced mods many times on, I have others like this too, they seem to be like x-mod 2's except you can't upgrade the weapon itself
( A satara 5++ with kneel and vivisector make all my iconic weapons seem like toys :-))
Last edited by the smoking mค็็็็็n; May 1, 2024 @ 7:31pm
Tokenn May 2, 2024 @ 2:27pm 
Originally posted by the smoking mค็็็็็n:
Originally posted by Tokenn:

Are you playing at Patch level 1.63? This ability was removed in 2.0.
No, I just brought the game after the latest update, it is 2.12
What I find is I can't replace mods on random drops with mods already installed, but occasionally come across a random drop that has 2 empty mod slots, these I can replace as you would normally
I'm currently using a satara 5++ that is just a standard drop with 2 mod slots, which I have replaced mods many times on, I have others like this too, they seem to be like x-mod 2's except you can't upgrade the weapon itself
( A satara 5++ with kneel and vivisector make all my iconic weapons seem like toys :-))

That's crazy...I'll have to check that out in my own game, I guess it's possible you have a very favourable lucky bug however.

I'm using a Kneel mod in a 5+ Crusher and it's a giant-killer.
Originally posted by Tokenn:
Originally posted by the smoking mค็็็็็n:
No, I just brought the game after the latest update, it is 2.12
What I find is I can't replace mods on random drops with mods already installed, but occasionally come across a random drop that has 2 empty mod slots, these I can replace as you would normally
I'm currently using a satara 5++ that is just a standard drop with 2 mod slots, which I have replaced mods many times on, I have others like this too, they seem to be like x-mod 2's except you can't upgrade the weapon itself
( A satara 5++ with kneel and vivisector make all my iconic weapons seem like toys :-))

That's crazy...I'll have to check that out in my own game, I guess it's possible you have a very favourable lucky bug however.

I'm using a Kneel mod in a 5+ Crusher and it's a giant-killer.
Yeah, I dunno, because I do hear alot about this and that, but I seem to get everything, I have all the mods, headhopper, kneel, betterhalf etc, granted they didn't turn up until I was lvl 50+
Typically I'm stuck with junk mods in standard weapons I can do nothing with too, but sometimes get these 2 mod empty weapons, which are becoming more frequent now, infact I got a 5++ testera just after my last post with 2 empty mod slots that I plan to try out right about now, kneel and firecracker I'm thinking :claugh:
Giant killers are shotguns for sure, caused a total respec from me
Maybe ppl have just been missing to notice these, I sure did to begin with, didn't notice them for what they were until I was lvl 30+, just selling/breaking them with everything else
They also might have just been added with latest patch, as it is my only reference
which makes sense to me, as the crafting specs capping at T5 seems to make them basically useless endgame, but being able to craft endless T5++ x-mod 2 weapons would not be on, so maybe the devs went with this idea instead
Last edited by the smoking mค็็็็็n; May 2, 2024 @ 11:15pm
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Date Posted: Apr 21, 2024 @ 11:11am
Posts: 7