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These files include:
Visual C++
.NET Framework
DirectX Redistributable
OpenAL
PhysX
These files are part of the Steamworks Common Redistributables files. They are bundled together and sent as an update to your Windows computer.
Previously, each developer that needed to include these files as part of their game had to write a separate script for a user to install it. The problem with this approach was that every time a game installs, the script would reinstall the files.
This happened even if all these games used the same file. For example, if games X, Y, and Z required DirectX, these games would install the same file on your computer through their separate game installers. This created a LOT of duplicated files if you had games that required the same version of DirectX.
Now, what Steam did was to streamline this process, and this is how the Steamworks Common Redistributables came to be.
This greatly optimized the number of files needed, and it saved download bandwidth and storage space.
Edit: The rest of your comment wasn't visible when I asked this. Thanks
I only read VC Redist not Steamworks Common Redistributables. What is the difference between the two?
Here's a quick description of how they work. Might be dated but it's the basic rundown.
https://alrigh.com/steamworks-common-redistributables/
Anyways, for the sound issue described before I can't speak as my sound is generally very low even at 100% but that is because I'm using different headphones because my previous ones broke, sadly (hopeflly the new ones will arrive tomorrow). So anyone else confirming the sound issue?