Cyberpunk 2077

Cyberpunk 2077

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dashavingo Feb 24, 2024 @ 9:33am
Pretty basic question here:
What's the difference between "attribute" and "perk" points? How do they inter-relate?

Thanks much-

d.
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Showing 1-8 of 8 comments
Macdallan Feb 24, 2024 @ 9:45am 
You have basic attributes that are raised with attribute points. Each attribute point provides a bonus of some kind that is directly related to that attribute. Spending a point in Body, for example, boosts health by 2 points.

Perks are unlocked with perk points. The inter-relation is that perks are gated behind having minimum scores in certain attributes, at certain attribute thresholds more perks will become available to purchase with your perk points. Perks provide very specific benefits or new abilities. For example unlocking the Painkiller perk gives you slow health regeneration while in combat and without it you don't heal automatically during combat. Unlocking the Parkour perk lets you vault and climb faster than you can without the perk.

The wiki explains this better than I can because I'm playing version 1.63 and the current systems in version 2.0 and beyond are different due to a major re-work of the game's core systems.

https://cyberpunk.fandom.com/wiki/Cyberpunk_2077_Attributes
Last edited by Macdallan; Feb 24, 2024 @ 9:57am
Percello Feb 24, 2024 @ 9:50am 
Attribute points are used for the main stats, Body, Intelligence, Reflexes, Technical, and Cool (Relic too if you have the DLC), and you gain the benefits for each point put into them.

Perk points are used for the "perks" in each category within each Attribute.
dashavingo Feb 24, 2024 @ 11:04am 
Thanks! Great input!
Bjørn Feb 24, 2024 @ 12:55pm 
Also, you get one attribute point and one perk point for each level, but you can find additional perk points (but not attribute points) on random enemies when looting them, as well as buy perk boosters at some vendors.

You also get extra perk points when leveling up the different skill points (headhunter, solo, netrunner etc). At least on lvl 15 on each skill you get one perk point, and I think at higher levels too :rufussmile:
dashavingo Feb 25, 2024 @ 9:25am 
Right, thanks everybody. If I understand correctly, attribute points can unlock a skill tree, which is a precursor to using perk points. Perk points can't be used if the base skill hasn't been unlocked with an attribute point. Right?

Anyway, sincere thanks everybody! Y'all have been very generous with your time and knowledge.

d.
Macdallan Feb 25, 2024 @ 9:33am 
Originally posted by dashavingo:
Right, thanks everybody. If I understand correctly, attribute points can unlock a skill tree, which is a precursor to using perk points. Perk points can't be used if the base skill hasn't been unlocked with an attribute point. Right?

Anyway, sincere thanks everybody! Y'all have been very generous with your time and knowledge.

d.

Yeah, basically. Each of the perk trees are directly related to a controlling attribute. There are different attribute point minimums to unlock higher tier perks in each perk tree. If you want to buy a tier 1 perk in an attribute's perk tree then you need 4 points or more in that attribute, tier 2 perks unlock at 9, tier 3 at 15, and tier 4 at 20 points.

Attributes also provide some very basic bonuses on their own. Cool gives 1.25% critical damage per point, Body gives +2 health per point, Reflexes gives +0.5% critical hit chance per point, Intelligence gives +1 ram per 4 Intelligence points, Technical gives +2 armour per point.

It's all pretty clearly shown on the wiki site that I linked.
Last edited by Macdallan; Feb 25, 2024 @ 9:45am
dashavingo Mar 16, 2024 @ 2:57pm 
Cheers and thanks.

d.
Death Approaches Mar 16, 2024 @ 3:38pm 
here, you will find this helpful, it's quite intuitive, and since it's not your actual character you had to level up to unlock, just play around as much as you'd like!

https://www.cyberpunk.net/build-planner
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Date Posted: Feb 24, 2024 @ 9:33am
Posts: 8