Cyberpunk 2077

Cyberpunk 2077

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Iamnuff Jun 1, 2024 @ 11:03am
Tier 5++ weapons not being craftable.
it kind of negates the entire point of having a crafting system in your game if you eventually level up so much that weapons better than anything you can craft will start dropping regularly.

Why did i spend hours of IRL time and millions of eddies gather up blueprints for every weapon in the game if they're now all second-rate compared to what I loot?
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Showing 1-7 of 7 comments
Irinka Jun 1, 2024 @ 12:31pm 
Someone correct me if im wrong but I think only iconoc weapons can be upgraded to tier 5++
Bjørn Jun 1, 2024 @ 12:48pm 
Originally posted by Irinka:
Someone correct me if im wrong but I think only iconoc weapons can be upgraded to tier 5++

That's correct. Normal weapons can't be upgraded at all, but iconic ones can be upgraded all the way from tier 1 to 5++.
Tokenn Jun 1, 2024 @ 12:53pm 
It's questionable whether Tier 5++ weapons are necessarily better than Tier 5 weapons you can craft and add mods to. In any case, you can obtain some Iconic weapons early in the game (Act 1) and upgrade them a lot sooner than you can craft them to the equivalent level.
Iamnuff Jun 1, 2024 @ 1:13pm 
Originally posted by Tokenn:
It's questionable whether Tier 5++ weapons are necessarily better than Tier 5 weapons you can craft and add mods to.
No it isn't.
It's exactly the same gun except with higher stats.
That makes it better.

Originally posted by Tokenn:
In any case, you can obtain some Iconic weapons early in the game (Act 1) and upgrade them a lot sooner than you can craft them to the equivalent level.
I'm not talking about Iconics.

Originally posted by Irinka:
Someone correct me if im wrong but I think only iconoc weapons can be upgraded to tier 5++
You don't upgrade noniconic guns anymore, you just craft them outright.

ACtually, the way Blueprints are handled in general is kinda bad.
Like, if you buy a blueprint for a Sidewinder at level 10, it'll be grey or green or whatever, so as you level up, you'll have to rebuy the same blueprint.

What's up with that? It means that there's zero point buying blueprints until you reach whatever arbitary level makes the max-level blueprints unlock, so you don't have to buy them multiple times.

But it also means that even if you want until the highest quality blueprints start spawning in shops, you'll eventually out-level those too.

This is why scaling weapons is a trash concept, tbh.
The idea of the exact same gun having different stats based on a random diceroll is dumb anyway.

A smarter way to handle it would be for each model of gun to be divided into tiers that they are ALWAYS in, and then limit access to those tiers via streetcred.

Be like "The Nova is a tier 3 revolver" and "The Overture is a tier 5 revolver."
The Sidewinder is noted to be cheap and kinda crappy for an assault-rifle, and Arasaka's brand new Nawaki is a higher grade one.
Ect ect.

They'd need a lot higher weapon variety to make that happen though.
Last edited by Iamnuff; Jun 1, 2024 @ 1:16pm
Wingnut Mcmoomoo Jun 1, 2024 @ 4:26pm 
once you near max progression (which is where 5++ is) you find hundreds of 5++ weapons per hour. I still haven't modded a single weapon and i've only crafted once by making an iconic weapon because i just pick one with the mods that look good from the pile of guns i have at any moment. Once you hit level 50 you drown in 5+ and 5++ drops.

Those same gun drops also mean you didn't waste any eddies on the BPs because eddies flow like water in nightcity (for V at least lol). Once you hit level 30 or so (WELL before 5++ wepaons) you should be struggling to spend your money fast enough. By breaking down and selling the mountain of stuff you get you're always a matter of mins from hundreds of t5 crafting parts or a milliion eddies.

also there are only some weapons where the difference between 5 and 5++ matters, for some weapons its barely different (which includes most of the non iconic weapons)... for some tho its huge, like the comrades hammer, theres a difference of like 100 damage between 5 and 5++ but thats because its a pistol that pushes your character back 3 feet every time you fire it and turns any car you're driving into a tank since its basically a hand held tank turret lol. (if you've never used the comrades hammer as your main weapon you're missing out, its a blast lol)

all that being said... use t5 gear if you want instead of 5++... with basically every weapon, even the comrades hammer, not upgrading it or not being able to upgrade it only means shooting 1 more bullet maybe 2 even on very hard.
Last edited by Wingnut Mcmoomoo; Jun 1, 2024 @ 4:33pm
Aekkel Jun 2, 2024 @ 6:40am 
5++ weapons are plentiful by the end of the game, but finding 5++ weapons with 2 empty mod slots is a grind
egg fu Jun 2, 2024 @ 8:13am 
^ pretty much this, ive been trying to find a two empty mod slot 5++ ma70 for the longest
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Date Posted: Jun 1, 2024 @ 11:03am
Posts: 7