Cyberpunk 2077

Cyberpunk 2077

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Elio Fiară Mar 5, 2024 @ 3:15am
3
Too much dialogue
Disliked pre-patch and never really got anywhere. I love the gameplay since the patch. cyberware everything. Vehicles driving and camera are really fun too.

But wtf is this amount of talking? Consistently 5-10+ solid minute segments of talking and slowly walking/sitting with people. I can't believe people are onboard w/this horrendous pacing. Like I dread going anywhere in the main missions and even some side stuff because its like "damn, I guess I can't have fun for X amount of time"

Currently powering thru with the C button and plan to watch a recap of what happened at some point because I cannot sit thru another 2+ hours of NPC talking.

edit: Finished game, is alright, still overall bad pacing and weak dialogue. Gunplay by far the best part.
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Showing 1-15 of 23 comments
ProperCharva Mar 5, 2024 @ 3:21am 
you put your review in the wrong place lad
Elio Fiară Mar 5, 2024 @ 3:23am 
Originally posted by ProperCharva:
you put your review in the wrong place lad
nah
ProperCharva Mar 5, 2024 @ 3:24am 
Originally posted by Elio Fiară:
Originally posted by ProperCharva:
you put your review in the wrong place lad
nah
yes why would you come to the discussions to post a review lol
Elio Fiară Mar 5, 2024 @ 3:25am 
Originally posted by ProperCharva:
Originally posted by Elio Fiară:
nah
yes why would you come to the discussions to post a review lol
cuz i wanna start a discussions ?? duh
mistahbungle Mar 5, 2024 @ 3:29am 
Sounds like you posted to have your views on the game validated by others with the same/similar views, plus a bunch of other people disagreeing with you ?

This is how these threads usually go...
Elio Fiară Mar 5, 2024 @ 3:31am 
Originally posted by mistahbungle:
Sounds like you posted to have your views on the game validated by others with the same/similar views, plus a bunch of other people disagreeing with you ?

This is how these threads usually go...
agree or disagree its a discussion and thats the point of it!
Wiegs Mar 5, 2024 @ 3:37am 
Of course there's dialogues and a story that takes time... The problem is not the game's pacing, it's that you're trying to play an RPG like it's an arcade game
Originally posted by Wiegs:
Of course there's dialogues and a story that takes time... The problem is not the game's pacing, it's that you're trying to play an RPG like it's an arcade game
I agree that the dialogue isn't too much , but for example jacky is character you are supposed to feel attached too for what? I saw a cutscene of him doin ♥♥♥♥ with V and then did 3 missions with the guy. I think they could've done alot more with the game and his character until you get to the chip mission.
V Mar 5, 2024 @ 4:33am 
Originally posted by Elio Fiară:
Disliked pre-patch and never really got anywhere. I love the gameplay since the patch. cyberware everything. Vehicles driving and camera are really fun too.

But wtf is this amount of talking? Consistently 5-10+ solid minute segments of talking and slowly walking/sitting with people. I can't believe people are onboard w/this horrendous pacing. Like I dread going anywhere in the main missions and even some side stuff because its like "damn, I guess I can't have fun for X amount of time"

Currently powering thru with the C button and plan to watch a recap of what happened at some point because I cannot sit thru another 2+ hours of NPC talking.

edit: Finished game, is alright, still overall bad pacing and weak dialogue. Gunplay by far the best part.
Personally i love it cos it makes it real when being immersed in the world....to get to any action there's always gotta be some lead up or planning or whatever.

And purpose for V even going for any of these quests.
Bjørn Mar 5, 2024 @ 5:10am 
Originally posted by Footman Connaisseur:
Originally posted by Wiegs:
Of course there's dialogues and a story that takes time... The problem is not the game's pacing, it's that you're trying to play an RPG like it's an arcade game
I agree that the dialogue isn't too much , but for example jacky is character you are supposed to feel attached too for what? I saw a cutscene of him doin ♥♥♥♥ with V and then did 3 missions with the guy. I think they could've done alot more with the game and his character until you get to the chip mission.

Yes, I agree. And I don't think there is too much dialogue, btw, as I love that in games. The more the better! At least if the stories and voice acting is decent like in this game.

But I wish there were more with Jackie. It didn't really sink in for me that he was supposed to be a best friend 'since forever' until later in the game through other dialogue after he was gone. When I first started playing and met him (as Nomad) he appeared as someone you just met and couldn't quite trust, and you never 'bonded' with him later.

I've started a new play through now (corpo), and wish more of the things we see in the cutscene before the "6 months later" message were things we could experience in the game, to get to know him better, as well as the things that happened before the game starts now.

Maybe in the sequel / prequel? :lunar2019smilingpig:
EricHVela Mar 5, 2024 @ 5:35am 
It is inspired by a tabletop roleplaying game. There is a lot of dialog in most tabletop sessions as it's all about the story.

If all you want is to shoot and loot, this game is probably going to be a bit on the slow side.
Unicuma Mar 5, 2024 @ 5:44am 
I get that, but there’s literally a skip dialogue button and various levels of “skipping” the dialogue ranging from 1 sentence at a time to the entire encounter. if you do not like the dialogue just skip it.
Tokenn Mar 5, 2024 @ 7:33am 
All that 'walking and talking' stuff is called 'a story'...you might want to give it another try.

If you want all action and none of that boring story stuff, maybe GTA or Saint's Row would be more to your taste.
ᴼDAE Mar 5, 2024 @ 7:46am 
Originally posted by Elio Fiară:
Disliked pre-patch and never really got anywhere. I love the gameplay since the patch. cyberware everything. Vehicles driving and camera are really fun too.

But wtf is this amount of talking? Consistently 5-10+ solid minute segments of talking and slowly walking/sitting with people. I can't believe people are onboard w/this horrendous pacing. Like I dread going anywhere in the main missions and even some side stuff because its like "damn, I guess I can't have fun for X amount of time"

Currently powering thru with the C button and plan to watch a recap of what happened at some point because I cannot sit thru another 2+ hours of NPC talking.

edit: Finished game, is alright, still overall bad pacing and weak dialogue. Gunplay by far the best part.

You don't have the attention span to form proper sentences. You were never going to have the attention for plot development.

May I recommend Borderlands 3?
N00B Mar 5, 2024 @ 8:11am 
With all due respect, CP doesn't do well with dialogue.
A lot of it is bloated and ends up sounding generic. Often most of the dialogue doesn't actually contribute to that "story" and even breaks it up through "witty" remarks, often by Johnny or V.

The best story beats CP does are the non-verbal ones, or the ones that have very little dialogue. Takemura being betrayed by Arasaka and changing over to your side isn't addressed by dialogue but is shown through the environment and situation.
That's an entire story beat that hits harder and is more memorably than any of the speeches prior. Dex' speech in the car had a lot of words but ultimately said very little.

You could honestly put the game on mute with no subtitles and at least up until after you get Johnny you'd be able to find your way with little issue.
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Date Posted: Mar 5, 2024 @ 3:15am
Posts: 23