Cyberpunk 2077

Cyberpunk 2077

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alexyenov Mar 20, 2024 @ 4:17am
628 MB patch
whats new?
Last edited by alexyenov; Mar 20, 2024 @ 4:17am
Originally posted by Draconifors:
https://twitter.com/CDPRED_Support/status/1770415444060496087

"We've just released an update for #Cyberpunk2077 on PC. It fixes the crash that occurred when actions were assigned to side buttons on Razer mice. The update won't change the version of the game visible in the main menu but it could affect mods."
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Showing 1-15 of 124 comments
WillyChilly Mar 20, 2024 @ 4:19am 
idk was gonna asking for this, no news also on twitter
Shin-Chan Mar 20, 2024 @ 4:20am 
2
ffs broke my mods again.....
It keeps updating randombly without any clue in terms of updates, it seems like a glitch.
PORTALX3 Mar 20, 2024 @ 4:25am 
* Removed support for existing mods :amadeus_happy:

Ah, no - I hope they added a lantern to the game.
Last edited by PORTALX3; Mar 20, 2024 @ 4:27am
Mar 20, 2024 @ 4:26am 
+1 WT is going on! I overhyped thinking its FSR3 !!! !
Kiritai Mar 20, 2024 @ 4:33am 
Ditto
Coco Jamboo Mar 20, 2024 @ 4:37am 
The End is near
AstroCat Mar 20, 2024 @ 4:40am 
Hope they fix the broken audio, tv etc...
chugs Mar 20, 2024 @ 4:41am 
2
so over this ♥♥♥♥.

We should be able to run the game without using steam yeah, just run the executable?

edit it works

1. disable updates (the option reads disable updates until you play the game again via steam)

2. go to your Cyberpunk install folder.

3. Find the RedLauncher exe. and run

4. play game without fear of breaking your mods
Last edited by chugs; Mar 20, 2024 @ 4:43am
Bergman Mar 20, 2024 @ 4:43am 
i never asked for this
Cowboy Mar 20, 2024 @ 4:44am 
Anyone tried to bind actions to the side mouse buttons and load a save successfully?
magchan Mar 20, 2024 @ 4:46am 
Worst.
I had a new install and spent a whole day applying mods.
When I tried to run it just now, it told me to apply the patch, which I did, but now the app won't start.
Deekey Mar 20, 2024 @ 4:46am 
It broke my mods once again. I'm tired of it...
A moderator of this forum has indicated that this post answers the original topic.
Draconifors Mar 20, 2024 @ 4:47am 
https://twitter.com/CDPRED_Support/status/1770415444060496087

"We've just released an update for #Cyberpunk2077 on PC. It fixes the crash that occurred when actions were assigned to side buttons on Razer mice. The update won't change the version of the game visible in the main menu but it could affect mods."
Richard Mar 20, 2024 @ 4:47am 
Patch 2.12 for Cyberpunk 2077 and Phantom Liberty is live. It focuses on main issues experienced by players after Patch 2.11, such as key bindings.

Check out the list of changes below for details:

PC-specific
It will now be possible to properly rebind the Radioport and dropping bodies to a different key on AZERTY keyboards. Switching quest objectives will now be assigned to the T key on all keyboards.
Fixed an issue where trying to bind the T key to actions in Exploration & Combat resulted in a "Binding Failed" error.
Together with Intel we fixed the stuttering issue that occurred while the "Prioritize P-Cores" option was enabled.
Together with Razer we fixed a crash that occurred when using Razer Chroma enabled devices.
Fixed an issue where NPC hair could appear extremely bright inside vehicles when Ray Tracing is enabled.
Fixed a crash that occurred on Steam Deck when playing with Ray Tracing enabled.


All Platforms
Fixed an issue causing the inability to access the menu, inventory, stash, holocalls and fast travel.
Updated the description of the Sonic Shock quickhack so that it properly reflects the changes made to its behavior in 2.1.
Improved visibility of the controller cursor in menus and when using computers or keypads. This change will primarily help Steam Deck users, but will also benefit consoles and PC when using a controller.
New Dawn Fades - Fixed an issue where it wasn't possible to open the phone to read the notification from the Automated Delivery System.
I Can See Clearly Now - Lowered the Body attribute check required to move the dumpster.
I Walk the Line - Sasquatch's jump attack will now properly register as a hit and deal damage.
Riders on the Storm - Enemy cars in the chase sequence will now shoot at Panam's van.
Nocturne Op55N1 - Fixed an issue where, after choosing to call Reed, the conversation sometimes wouldn't trigger, blocking progression.
Sonic Shock will now be properly categorized as a Covert quickhack.
Fixed instances where groups of immortal enemies could appear across Night City.
Fixed an issue where some elements on the perk screen wouldn't change after switching to Colorblind Mode.
BioDyne Berserk will now properly have increased Crit Chance from its Reflexes Attunement.
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Date Posted: Mar 20, 2024 @ 4:17am
Posts: 124