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I wasn't clear enough in my original post.
Currently, when you're level 5 and go a level 30 area, the enemies automatically de-level to become level 5.
I'd like a mod that removes the auto-leveling of all enemies, so that they don't stay your level, during the whole game, but have a fixed level.
As a consequence, some areas become much harder, some much easier, instead of all having the same difficulty.
This feature was introduced in patch 2.0, and isn't optionnal.
Not sure how that works, never tried it myself and I expect you would lose Phantom Liberty.
I guess I'll have to play 1.6 then.