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You can have a sci-fi pump that heals bulletwounds and arms that punch robots to death, but expect a bunch of "inconvenience = challenge(?)" minded gamers to scream at you that stamina costs for shooting guns is super realistic or you just want a power fantasy when defending yourself from cyborg super ninjas.
You are free to like or dislike whatever you choose, but I personally think they changes were needed and mostly well done.
100% completely incorrect.
The 2.0 update is amazing and best update so far.
Troll harder.
taking a weapon from 4k damage with a native thermal damage buff - it's entire characteristic as a weapon, and bringing it to 400 dmg ruins it. they ruined everything about the skill tree as well...forcing you to divert points into a trait you wouldn't necessarily put into....like the cool tree. which limits to how high you can level up things because depending on your character style you can run out of points before maxing out your desired traits and weapons. or how about completely nerfing all your weapons, resetting all of your perks (which they don't tell you until you load up the progression page) and then INSTANTLY send random cars of aggro baddies at you at your level that you have no hope to defend against because everything has been reset.
I know it's just my opinion, but it seems weird to do that. I never expect 'old' saves to make it through big patches, I always start a new save for things like that. /shrug
The weapons I used to one-shot things in 1.6, still one-shot things in 2.0, the numbers were just changed to be more manageable.
Not all the changes were stellar, but overall, 2.0 was a MASSIVE improvement on the combat front.
And my last playthrough had blunt weapon and movement speed perks. Punching people to death is always fun with apogee sandevistan and synaptic accelerator. plus both had full tech so fully cyberwared up.
I'm not sure that you are ...
That is how I summarize the post, you are late on the band wagon, now you can not join Samurai
What comes to the game resetting your skills (which obviously has to happen when there was a skill tree overhaul, because what would they allocate your skill points to? preset allocation sounds way worse idea in my opinion.) and getting killed because you didn't have skill points allocated. Just reload a save, set those skillpoints and problem solved? Doesn't sound like an issue to cry over about.