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^^^^^^^^^^^^^^
This is the way I do it.
Cyberpsychos seem to lose a lot of energy when you get them down below 3-4%. I generally have a low-power pistol equipped to knock them down that last couple of percent. Single shots and STOP when they keel over. Until you are good at this, do a quicksave before engaging them. In the final analysis, it doesn't make much difference if you deliver them all alive to Regina...the reward for doing so (at least before 2.1) was paltry. Maybe it's higher now.
Use something in the environment to distract them, then sneak up behind the psycho and do a non-lethal takedown. For some psychos this won't work because they are instantly aggro once you enter the scene.
Attack them all you want, but once they get down to 10-15% health, use Overheat or a poison grenade to finish the job. The DoT always leaves a person passed out instead of killing them outright.
This is what I do too
Anything non-lethal is lethal if you can't pull that last punch after the gold rhombus.
The most reliable way to non-lethal and avoid any glitches is to choke hold them and non-lethal from behind. This works even on the ones that camo as long as you disable the camo with the quickhack then immobilize with the other hack and run up behind (if you don't do this they will not have a prompt to grab from behind).
Be warned, there are other glitches with the Cyberpsychos like permanent battle music (and no, either Joy doll fix doesn't work anymore or it may not work in some instances forcing you to reload an old save before this) so it is best to save before you even begin to tackle them with a manual save always, regardless. Once you're sure everything completed and no glitch and mission is turned in you can do another manual save.
As was mentioned prior you can do lethal dmg for all but the last percent of the health bar, like throwing an axe at their face or sniping, for huge chunks of dmg and then resort to easier takeouts but this should be rarely necessary because the prior mentioned solution of just grabbing them and knocking out from behind is almost always possible.
they die pretty dead when I just use full force so I don't think that is correct what he said
Bodies will still be moving in agony on the ground or just have the eyes open and moving a little. Can't remember if scanning can identify it as well. think some cases it does.
Do have remember when sticking bodies in lockers or crates when hiding them. Will automatically kill them.