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I think it's less that the engine isn't ideal, I mean it works 100%, and more that why would they develop redegine further with those insane costs piling up along with technical headaches, growing pains and technical debt when they could just license UE5 which does everything they need, better anyhow?
It'll probably save them millions and thousands of engine development hours. Redegine is probably sticking around for their A-AA titles like Gwent though. There's no need for a better engine for stuff like that since you could get Gwent to play on a toaster as it's a CCG with low spec requirements.
Might be because I am old with not so good eyes, but at 50cm from screen on 2560x1080 i really have to make an effort to see pixels.
https://gamegpu.tech/action-/-fps-/-tps/cyberpunk-2077-v-2-1-pc-performance-benchmarks-for-graphics-cards-and-processors
Witcher 3 and 2 also had graphic detail settings for future hardware though, so it's nothing new.
I personly am perfectly satisfied with the performance and the look&feel on my 3080. No complains.
But yes, if you really want to max everything and run at stable 60fps, then you'll need hardware thats probably not available right now. And that fine with me.
In Kingdom Come Deliverance (which uses CryEngine) when you switch the graphics to max you get a warning: "This setting is intended for the hardware of the future". And thats pretty cool, since it means when you come back to the game after a few years, it'll look even better.
Absolutely, in fact there's plenty of games out right now that struggle on today's hardware like Alan Wake 2 or indeed The Witcher games back in the day. The difference is you can play Alan Wake 2 or The Witcher at 1440p or even 1080p without losing much in terms of presentation or detail. It's art direction doesn't demand the same level of fidelity that Cyberpunk does. Mostly because the environments in AW2 and Witcher are more organic and therefore more forgiving to imperfections. That's also why these games also work at 30 fps. The added "muddyness" to the image isn't overly distracting there.
Anyway...I just can't wait for CP2077 to be playable at native 4K/120fps so it's art style is truly done justice. No shimmering, ghosting, artifacts, grain or distortion. Just clean lines and fine detail bringing Night City to full graphical glory. ;)