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That said if you want to troubleshoot, read all of the log files for hints, Redscript, Redext, CET, etc, and perhaps try some tools like archive conflict checker or better yet go to the modder discord. And get the latest scoop from the horses mouth, a lot of the top modder fror cyberpunk have workflow you can review pinned on their channels.
- redscript
- red4ext
work fine. But as soon as I try to install and enable ArchiveXL or TweakXL, I get the crash and error others reported above. So, at least in my case, I could single them out very early. Quite a lot of mods rely on TweakXL and/or ArchiveXL so to play the game I'd have to keep many of them off for the time being.
Hope the authors fix them soon, it's also impossible to chat with them as they turned off comments on their pages in Nexus mods.
I have over a hundred mods installed and all the core files
Cyber Engine Tweaks
Simple Menu - An In-Game UI including Hotkeys
Appearance Menu Mod
Material and Texture Override
ArchiveXL
Codeware
cybercmd
red4ext
TweakXL
redscript
Morphtarget and AnimRig Additions
Virtual Atelier and 12 other dependencies of it
Archive folders has over 200 files in it now, some mods like Arasaka Cyberarms have around 18 files to there mod
All core file mods above work perfectly, I install mods manually
You have to delete the cache folder in r6 folder and then verify the integrity of game files, that is a suggested fix to get rid of error messages and conflicts etc, that I've seen posted for trouble shooting the game