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You do know that i5, i7, etc really means nothing at all as far as CPU generation goes, right?
i-whatever only means the tier of that generation, Intel has been using the i# scheme for many multiple generations now.
There's a vast difference between an i5 3470 and an i5 12600.
Same as AMD's use of R5, R7. R9...has nothing to do with generation, just product line tier.
Edit: and what does "do you have enough MB cache" even mean, or more specifically...what do you think it means?
You should probably upgrade your GPU, but if you can't (or don't want to, it's your money after all), you should try enabling FSR, perhaps even use some mods to enable FSR 3, along with the minimum settings, that might do the trick.
EDIT : Just looked up some basic benchmarks, and it looks like the 5500 is close to a 580, so capable of a playable experience on low settings, that is, unless you have the laptop version in which case FSR 3 might be able to make it playable though I would not count on it.
vram 16MB cache or higher
you are using FSR 2.1 right?
So. Do you mean VRAM buffer, which is now measured in GB's and nothing to do with cache directly? No, 16GB of VRAM isn't required.
RedEngine itself *will not* exceed VRAM buffer as long as you meet the minimum 6GB requirement, it will automatically cull/downgrade assets, textures, graphical features to always fit within VRAM buffer.
Or L1, or L2 cache, which is not VRAM buffer and is located on the GPU cores?
If cache...you realize (as an example for reference) that even a RTX 3080 has only 128 KB (per SM) of L1 cache, and 5MB of L2 cache, and is still an extremely competent GPU...
My point being, while your attempts to be useful are of the best of intentions, you also don't seem to have a full grasp on what you're talking about either.
I've since upgraded to an RX 6650xt.
But Cyberpunk *also* upgraded - the 2.0 patch & Phantom Liberty increased the system requirements.
But with FSR2 and similar mixed Med/High settings, I'm getting 60fps. It just gets a bit louder/warmer in Dogtown.