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edited to add this build for reference its a lucy build or something based off that show they made
https://youtu.be/nuuafbqTupQ?feature=shared
Nope, Monowire is notably weaker dps wise compared to other weapons due to the fact that 1) Its Light Attacks are AOE and 2) With Jailbreak you can apply Quick Hacks using Charged Monowire Attacks and, as mentioned, 3) It synergizes a lot with Cyberdecks, so of which directly buff the monowire or buff weapon damage for enemies afflicted with quick hacks.
Instead of looking at the INT perk tree, there's only two, you should be looking at your Quick Hacks and Cyberdeck to maximize your damage output.
In general your rotation should go something like;
Step 1: Burn off your RAM with Quick Hacks
Step 2: Pop Overclock, burn hp for RAM with Quick Hacks, heal for more hp.
Step 3: Rush your enemy, charge monowire and deliver a control quick hack, like Cripple Movement (which boosts melee damage and Finishers), using monowire.
Step 4: Spam light attacks, regain RAM with every hit and kill, spread quick hacks to nearby targets hit.
Step 5: Use Finishers to regain hp.
Step 6: Overclock cooldown is done, RAM is full, health items fully charged.
Step 7: Rinse repeat.
The only real weakness of the monowire from where I sit is its 1) Lack of stamina Discount and 2) Buff its damage using Cyberware takes capacity away from armor which is far more important.
usually the baddies group in 3-4, if there's more than 5, they're usually 2 groups of 3-4, usually there's 1 staring off into space, one guy staring at his 2 allies. and the remaining guy staring back at him,
the guy staring at his 2 allies gets a throwing knife in his head, killing him instantly. the guy watching him get stabbed in the brain gets a kill or takedown from behind, all before the third guy who was staring off into space can turn around to see whats going on, then i either pull my sword for a power kill, or throw the knife into his head, (if its off cooldown, or i picked it up due to proximity)
this is where the combat rotation ends, if theres more than 3 enemies, that's when ill dump my hacks, and use the knife/blade combo. to finish off the rest.
With the update monowire has been severely nerfed takes 3 or four hits to kill some enemies. Forcing it to use it that the updates wants like for a net running build.
The perks are almost meaningless if you actually invest in your cyberware with chipware connoisseur.
Sell all your guns and use the eds to buy cheap cyberware over and over until you hit about level 20-30. They don't all need to be white, greens are fine and blues are okay. Upgrade the throwaway piece and then check the stats available on the piece you are actually using. They can't be save scummed, you have to progress the list it generates. Repeat until acceptable.
After level 53 I got bored cuz it was too easy, but that probably just means it's viable for most people. Mine was a 3 int build with a sandevistan, finishers are not necessary. Yes I'm talking about very hard, no I'm not using gameplay altering mods.
This has been your public service announcement for the danger noodle arms.
Would katanas or bats/gorilla arms be better? Yeah, but are they as much fun? Also yes when it comes to gorilla arms.
Not scaling from blade perks, and having a set attack speed that couldnt be improved was a bummer, but it still got boosts from anything that specifically says melee.