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For newer players, they do seem to struggle as they learn the systems and tricks. Not much CDPR can do, I think.
More puzzling yet, what CAN be upgraded is now locked behind a component grind. A single T5++ weapon upgrade requires 200 legendary components, its a whole adventure of sitting in inventory holding disassemble. It used to be that only food and drink shops had no use, in 2.0 all shops are useless.
Some iconics have also been locked out of an upgrade path, Ozobs grenade cant be upgraded and forever remains inferior to a standard frag grenade. Improved and immersive.
One step forward two steps backward is a nice way to describe it, Police addition was nice, weaponized vehicles too (particularly good to see in Nomads, for lore reasons), sadly most other systems did a complete 180, and not for the better.
I don't get this. You can do non-lethal with many, many weapons in the game. If you're using guns, you can find another gun with the mod you want. You can use knives. You can use a silenced pistol. You can use a non-lethal mod on a melee weapon. Hell, for the very limited number of missions that require stealth and/or no kills, you can use some skill to perform takedowns.
Yeah, they're "iconic weapons", so not very puzzling, and by the end game you should be swimming in top tier mats. If you aren't, then I suggest planning ahead.
But really, this is a little silly. No one with some game knowledge even needs iconic weapons. They're a fun diversion, but you should be able to beat the game handily with regular weapons on the hardest difficulty.
As a parting thought: don't like the vanilla game? There are mods to give you everything you could possibly want.
For what its worth, upgrading and crafting is largely now a non-event. There really isnt much need to tweak out the pittance of a bonus it provides.
You might never see a T5++ weapon of any kind w/ two free mod slots for two dozen air drops/car thefts in a row, for instance.
At this point, I have over 25 T5 scopes for long arms (half Gaki, maybe a quarter Jue, the rest various) and have never found a T5++ two-slot Nekomata or SPT32 Grad, for instance. I've found at least... three or four T5++ two-slot Nues, a couple of such Lexingtons, probably 3+ such Shingens, 2+ such Dians... but a T5++ Nekomata with even one free mod slot is exceedingly rare for me.
The crafting/leveling/shards is very boring and unbalanced. That's a huge part of why i don't usually like RPG.
Also, no newgame+ and you can't replay missions, which would have made the grind ok...
I could even settle for a Loot-box mechanic, not totally random like with the new clothing binge, but something similar. You pick a model and it's guaranteed to be a certain tier matching your level, like 5 at 45+, 5+ at 50+ and 5++ at 55+. The rest is randomized.
It would still be a stupid RPG mechanic more fitting for the fantasy genre, but that way I could higher my chances getting that 5++ gun with two empty custom slots in black finish, and there would be a money sink in the game.
This game is dead. Anything that made rpg replay interesting is gone.
crafting is useless
clothing is useless
combine all the above with the fact that cyberware capacity shards just cease to exist after some unidentifiable point in everyone's save file, and the game went from having infinite replayability to being completely pointless once you hit roughly level 40.
i have never in 200+ hours seen a 5++ gun from a vendor. in my experience, vendors are 100% worthless and serve no purpose once you are using 5++ equipment. They have nothing I need, and I have 5 million eddies.
Yeah, I got that feeling too. I actually started my Phantom Liberty review with the comment that it feels like they team didn't want to make a open world RPG DLC, they wanted to make a Call of Duty game.
I rly don't care about guns cause I hacking only
I have breakthrough sniper
random shotgun if needed in melee and that all
no reflex
no cool
just hacking everything even they see me
hacking > shooting
you can even make it better with smart weapons lol
hacking and smart weapon don't even need aim a lot ^^