Cyberpunk 2077

Cyberpunk 2077

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Idlemind Nov 8, 2023 @ 6:47am
What-If: Cyberpunk was developed by Ubisoft instead
What would be the biggest changes?
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Showing 16-30 of 43 comments
reptiliane Nov 8, 2023 @ 10:41am 
Forced to use their garbage Uplay
Chaosolous Nov 8, 2023 @ 10:45am 
The game would be garbage mixed with micro transactions.
TH3R4BB!T Nov 8, 2023 @ 10:49am 
Unfunny fact: Cyberpunk is almost like Watchdog (which is from UbiSoft)
valium Nov 8, 2023 @ 10:51am 
You would be playing through Uplay, and the world would be filled with nothing but NCPD hustles instead of gigs and side missions.
Last edited by valium; Nov 8, 2023 @ 12:24pm
Stj.Srex Nov 8, 2023 @ 11:11am 
Most likely, a lot of premium editions with cut content that cost 100e or more, ofc in game skins locked behind paywall, then same gameplay crap as all Ubi game like parkour and constant climbing. But i know Ubi dont care about this type of games so this type of game made by Ubi would never exist.
grouchpotatodjb Nov 8, 2023 @ 11:11am 
Originally posted by Drahknon:
Every street and building interior has its own loading screen. You also must reload your surroundings every time you enter and exit a vehicle. You control where your vehicle teleports to by pointing to a location on your map.

I never played Starfield, but for the most part this sounds like complaints I've heard about Starfield lol
Last edited by grouchpotatodjb; Nov 8, 2023 @ 11:12am
SkyNet Nov 8, 2023 @ 11:14am 
Originally posted by Idlemind:
What would be the biggest changes?

I would have never considered buying it. Some studios are just automatic "No." It doesn't matter what hype, or critics, or reviewers say. Just no chance I will set my money on fire to buy anything from them.
Idlemind Nov 8, 2023 @ 11:28am 
Originally posted by Nima2150:
How bored you must be to start this discussion

Not as bored as you to reply to a convo that doesn't even interest me.

Tbh I was looking at Watch Dogs 2 and how "sanitary" it is compared to Cyberpunk so here we are.
tank16365 Nov 8, 2023 @ 11:28am 
You'd probably have to pay real money for clothes i suspect
Idlemind Nov 8, 2023 @ 11:30am 
Originally posted by EricHVela:
By Larian: Turnbased. Cyberpunk is indeed based on a TTRPG which is turnbased, but let's be real. A turnbased CRPG would be hard-pressed to capture the frantic tempo of how Cyberpunk is visualized in the TTRPG despite the turnbased TTRPG mechanics.

Take that BG3 energy and put it towards a cyberpunk / neuromancer title.. would be great.
Alex_x86 Nov 8, 2023 @ 12:23pm 
If it was developed by Ubisoft:
* the story and all quests would've been: go there and bring 10 tigerclaw pelts, kill 100 cyberpsychos and discover the network of 20 arasaka corpos.
* no interesting characters
* badly drawn and boring Nightcity
* XP boosters, crafting materials and ingame money shards for real money
* Whole state of California, maybe with Nevada and Washington, however would've been totally empty with some points of interest
* 200+ hour of boring campaign
EJR Nov 8, 2023 @ 12:43pm 
Originally posted by Cooperal:
Originally posted by Drahknon:
I mean, half the vehicles and clothing options would be paid promotional items.

This is a fun thought experiment, though. Other scenarios:

Hideo Kojima - Both the game and the DLC are preceded by a 140 minute, unskippable, cutscene and the endings give you a headache.

Bioware - all endings are the same except for the color tint of the screen. Also, you can dance (awkwardly). The multiplayer is great, but nobody plays it.

Square Enix - The ODA battle takes 4 real time days.
Bethesda. You can persuade-check Johnny to leave permanently along with all other terminal side-effects of the relic at the very last moment of Act 1 by asking him to just leave you alone. Johnny says something like "Ok I will leave now" and this part of the story never gets mentioned again.

The name of the Tyger Claws has now been simplified to the Green Raiders, because they are green and because they raid.

Basic heals are the only consumables that you use because selecting any other takes twice as long as the fight.

Every street and building interior has its own loading screen. You also must reload your surroundings every time you enter and exit a vehicle. You control where your vehicle teleports to by pointing to a location on your map.
The updates and fixes to the game were only mediocre at best, forcing you to rely on mods to fix the game so Bethesda can do the bare minimum to say, "We tried."
TH3R4BB!T Nov 8, 2023 @ 12:50pm 
Bethesda had a good rep after releasing Fallout 3, and Skyrim, but lately they are on the wrong path. Hope Elder Scrolls 6 will be good again.

But I am glad EA did not do Cyberpunk, else we needed to buy weapons and everything else with real money. And loot would be even more RNG, if not.......
Husker_85 Nov 8, 2023 @ 12:54pm 
No thanks, I've already played Deus Ex: Mankind Divided
Last edited by Husker_85; Nov 8, 2023 @ 12:54pm
nullpo Nov 8, 2023 @ 6:37pm 
The game will have way too many bloat to the story. Right now cyberpunk is extremely short but sweet. It leaves you craving for more. Ubisoft game don't give that feeling because you're already bloated with the padding they add.
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Date Posted: Nov 8, 2023 @ 6:47am
Posts: 43