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This is exactly what I did and somehow I still ended up with the short end of the stick.
Yep. Crafting and selling high level hacks rakes in the eddies.
Between Fixer payouts, Scanner rewards plus the cash you loot and the data panels you crack, I don't see how anybody can be hurting for money past the first few hours of the game. It's the easiest thing to get in the game.
I grabbed every item I could have. I bought a few weapons from the shop and also purchased mantis blades.
"how could anyone be hurting for money"
It's my first playthrough so I won't do everything right the very first time. Maybe I will have better luck on my second playthrough idk.
Hey, if you're early in the game, you still don't know what to expect, and that's fine. The early game is a bit of a grind...just keep doing Gigs and scanner missions and you'll be fine. It gets a lot better as you get deeper in.
Pro Tip: Meet with Meredith Stout, take her cred chip but don't use it to pay Maelstrom (only a sucker would pay them twice). You can crack the chip later for a Quickhack and the E$10K it contains.
Good advice, thanks.
barghest guys aren't too difficult if you have a sandevistan to assist in headshotting and a decent airhypho to recover from dmg. they seem to drop a lot of purple tactician shotguns if you go to phantom liberty as soon as you're able.
if i want new wheels i'll ride into dogtown, rustle some jimmies, and leave with another 100k eds to fling to el capitan after combining a few of his very generous discounts :)
The legendary hacks are 8k to 25k each.
Similar is true for weapons in that they also no longer creep in power in tiny level intervals. This means that their are pretty much never any weapons worth buying except some fixed specialty items.
Before 2.0 you could also fill every cyberware slot right away as long as you could afford it. Now your body has a limited capacity for cyberware that starts very low at the beginning. This of course limits how much cyberware you will also be buying.
Yeah the money game is a lot more relaxed now. Their didn't used to be a lot that you could buy for purely frivolous purposes whereas now things have shifted a lot in the opposite direction. I think it fits nicely with the games themes.
Unless you want to buy everything, selling t1 gives you enough money to buy an iconic weapon of choice and some wheels (unless you prefer bikes, in which case you can get custom variants of all 3 from quests without paying anything, 2 of them available at very beginning of act 2).
I've done 100% completion of act 1, and at the end of it had 500k eddies, 999+ t1 components, 800 t2 components, and t3+ cyberdeck (only thing worth upgrading for scrap). That is enough money for the rest of the game.