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That space was inaccessible before, but it was always "there". You don't remember what it looked like because you've never been there. CDPR just built stuff behind the closed off bits and opened the gates.
I remember going through all the dogtown content and thinking "I really wish the rest of the city was more like this". Not just the map layouts, but the actual content itself. Everything that happens in dogtown has so much more weight to it than most of the main game. So much so in fact, that on subsequent playthroughs after dogtown I find myself skipping a lot of the side stuff in favor of the main story because it feels kind of "meh" in comparison.