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Non-lethal approach is also half broken - game considers system collapse as kill. I needed to restart a whole gig because of that
Ping was removed for upgrading since the effect it used to give at legendary is now a (supposedly not working as of now) perk at max netrunner skill, mainly the ability to hack through walls.
Yeah I know only the weapons with the little dots on their icon have mod slots. I will try to get a screen shot of my inventory.
LOL figures the one QH I try to upgrade can't be. So how do you get new QH? And will all the ones I own show up in crafting so I can create the higher tier version?
I saw some quickhack schematics up for sale in Kabuki Market - these might be the ones you're looking for? (I could be wrong)
I've had quite a few that way, seemed to drop from me breeching and hacking the ports when I managed to hack the bottom level (tier 3)
(Where as I got just money/data at tier one, then money/data/quickhack crafting components from tier two)
Weapon crafting is pretty busted. There are enough crafting parts to barely keep a few favorite items up to date. Avoid investing too heavy in cybernetic upgrades, wait for the free shop update every 10 lvls.
I do have another question regarding grenades and healing inhalants. Can these be upgraded via crafting, or do you buy better ones from a vendor, or does it scale as you level?
If you swim in materials a schematic is cheaper (Eddies) but I'd buy the item right away to save upgrade materials. As they are cooldown based you unlock it with a single buy. Finding one sometimes may switch the equipped item so watch what is in your slot.
Upgrading weapon mods is another thing. You need two of a kind to 'infuse' them into one of a higher tier in crafting menu. So 2 grey for one green, 2 green for one blue. No blueprints needed as they show as soon as you reached the next level. Buying those early on at vendors may pay off later. Or you use them right away.