Cyberpunk 2077

Cyberpunk 2077

Ver estadísticas:
em_t_hed 22 OCT 2023 a las 3:25 p. m.
Chimera Core
If i use the core to craft a mod... will i get the core back if i disassemble the mod?
< >
Mostrando 16-17 de 17 comentarios
Nooneyouknow 23 OCT 2023 a las 1:14 a. m. 
Publicado originalmente por Zoid13:
Publicado originalmente por Nooneyouknow:

I literally tested that with the Xmod2 Cut-o-matic before posting, and couldn't remove cyclone.

Edit: You can replace mods in the Xmods, destroying the one already in the game, but you can't remove them.
i can slot them and remove them no problems no need to replace destroy them.
if you cant remove cyclone from it then that seems like a double bug. as the chimera core items can be removed form anything at any time iconic or not.(even says so in the description on the item)
and everything can be removed from iconics at any time.

one of us is bugged :P tho its been the same in both my PL playthroughs so /shrug
and considering i haven't crashed once in over 200 hours not had any quests not work or doors not opening ect i would assume my games workign as intended lol

Cyclone isn't the melee chimera core mod. That's Severance. Even in 1.6 you couldn't just remove mods on an unmodded game, only overwrite them.
Zoid13 23 OCT 2023 a las 1:28 a. m. 
Publicado originalmente por Nooneyouknow:
Cyclone isn't the melee chimera core mod.

yes typo. that was meant to be severance. but i can still remove cyclone from my Xmod2 Cut-o-matic

and im not using any mods at all. i full cleared the entire map at launch in 2020 and i reinstalled completely fresh when PL launched.

good bug to have i guess? lol
/shrug
Última edición por Zoid13; 23 OCT 2023 a las 1:29 a. m.
< >
Mostrando 16-17 de 17 comentarios
Por página: 1530 50

Publicado el: 22 OCT 2023 a las 3:25 p. m.
Mensajes: 17