Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
#end :D
getting killed just because a few times in a row is fkn annoying
Level design, atmoshpere, gameplay, all special and well implemented
Wish there would have been more unique content like this and also i wish there would have been more content that actually require or reward stealth gameplay.
The implementation of Stealth was pretty lackluster in Cyberpunk. To a point where you could just completely ignore it.
Would surely come in handy in a new game plus.
As long as ng+ is not a thing i rather pick the other item.
Yeah, I am not a fan of Alien: Isolation or other games similar to that so I have quit the game and are currently looking into a trainer so I can just run through that part and get it over with
And some dev went oh oh I know let's copy alien isolation!
Worst mission in game