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you cannot use numbers so you have to add one by one.
First set pds variable
pds = PlayerDevelopmentSystem.GetInstance(Game.GetPlayer())
Then add points, replace BB with a number, a negative number will remove points.
pds:GetDevelopmentData(Game.GetPlayer()):AddDevelopmentPoints(BB, gamedataDevelopmentPointType.Attribute)
To add perk point
pds:GetDevelopmentData(Game.GetPlayer()):AddDevelopmentPoints(AA, gamedataDevelopmentPointType.Primary)
Game.AddToInventory("Items.AttributePointSkillbook", 10)
if anyone wants to also add perk points this is the commend
Game.AddToInventory("Items.PerkPointSkillbook")
ik this is an old post but i just had this problem right now and it helped me, but there were no mentions of perk points so i thought maybe i should add it here.