Cyberpunk 2077

Cyberpunk 2077

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SaelorMoon Sep 26, 2023 @ 11:29am
What happened to all my stuff?
A couple of months ago I had over 80 Max Heals and a bunch of other food. I also had a variety of grenades. All gone now.
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Showing 1-15 of 19 comments
adema066 Sep 26, 2023 @ 11:32am 
They changed how grenades and health works now.. you can use 2 in a period of time (they're on a timer). Now you just upgrade the base grenade and it stays upgraded (or health item). It's a super lame change that once again, removed a cool RPG element from the game.
SaelorMoon Sep 26, 2023 @ 11:34am 
So I can only have two heals during any mission?
adema066 Sep 26, 2023 @ 11:35am 
Originally posted by adema066:
They changed how grenades and health works now.. you can use 2 in a period of time (they're on a timer). Now you just upgrade the base grenade and it stays upgraded (or health item). It's a super lame change that once again, removed a cool RPG element from the game.

Edit: Grenades and Health items are persistent items that are on a timer and don't deplete now.
adema066 Sep 26, 2023 @ 11:36am 
Originally posted by SaelorMoon:
So I can only have two heals during any mission?

You can heal twice within a period of time while you're performing the mission and if you try to heal again before the timer allows it, you just won't be able to heal till the timer allows you to. Same applies for grenades.. if you throw 2 quickly, you have to wait for the timer to come back to throw 1 or 2 again. It's dumb.
SaelorMoon Sep 26, 2023 @ 11:38am 
Originally posted by adema066:
Originally posted by SaelorMoon:
So I can only have two heals during any mission?

You can heal twice within a period of time while you're performing the mission and if you try to heal again before the timer allows it, you just won't be able to heal till the timer allows you to. Same applies for grenades.. if you throw 2 quickly, you have to wait for the timer to come back to throw 1 or 2 again. It's dumb.
This sounds like they made it unplayable for me.
spice_ Sep 26, 2023 @ 11:40am 
Originally posted by SaelorMoon:
Originally posted by adema066:

You can heal twice within a period of time while you're performing the mission and if you try to heal again before the timer allows it, you just won't be able to heal till the timer allows you to. Same applies for grenades.. if you throw 2 quickly, you have to wait for the timer to come back to throw 1 or 2 again. It's dumb.
This sounds like they made it unplayable for me.
well get over it, its much better designed now than it ever was
adema066 Sep 26, 2023 @ 11:41am 
Originally posted by SaelorMoon:
Originally posted by adema066:

You can heal twice within a period of time while you're performing the mission and if you try to heal again before the timer allows it, you just won't be able to heal till the timer allows you to. Same applies for grenades.. if you throw 2 quickly, you have to wait for the timer to come back to throw 1 or 2 again. It's dumb.
This sounds like they made it unplayable for me.

Yes, this is how a huge part of the fan base feels. Not only did they make those changes, but they removed 90% of looting from the game, removed the old skill tree and added one straight out of a shooting game and the cherry on top is that they added level-scaling, meaning enemies will always be the same level as you from the beginning to the end of the game. You'll never be able to go into a new area and try to take on that gang 10 levels higher because it can't happen.
adema066 Sep 26, 2023 @ 11:41am 
Originally posted by G:
Originally posted by SaelorMoon:
This sounds like they made it unplayable for me.
well get over it, its much better designed now than it ever was

Yeah, adding caps and timers to things that didn't have them before is such an improvement...totally..
Spiritos Sep 26, 2023 @ 11:43am 
There are a lot of thieves in cyberpunk.
Myztkl©-Kev Sep 26, 2023 @ 11:43am 
Originally posted by adema066:
Originally posted by G:
well get over it, its much better designed now than it ever was

Yeah, adding caps and timers to things that didn't have them before is such an improvement...totally..
cuz being able to just endlessly spam heals and grenades to brute force every single fight was way better.
Myztkl©-Kev Sep 26, 2023 @ 11:44am 
you aren't missing your heals or grenades, you just have to swap to them in your weapon wheel (left alt by default)
adema066 Sep 26, 2023 @ 11:44am 
Originally posted by Myztkl©-Kev:
Originally posted by adema066:

Yeah, adding caps and timers to things that didn't have them before is such an improvement...totally..
cuz being able to just endlessly spam heals and grenades to brute force every single fight was way better.

Since the game was designed to allow that, yes, it was way better. Now we have a shooter more than an RPG.. heck, they even made levels mean nothing now!
Pervy Sep 26, 2023 @ 11:51am 
Originally posted by SaelorMoon:
So I can only have two heals during any mission?
They recharge, and there a perks to make them recharge faster. It might be outdated but here is the build planner, you can use it to get a feel for what you can get for heals.
https://www.cyberpunk.net/en/build-planner?a=33333&b=&r=&i=&t=&c=&e=
Also 1.63 you sometimes were not able to scrap low lvl health items or nades.
Pervy Sep 26, 2023 @ 11:52am 
Originally posted by adema066:
Originally posted by Myztkl©-Kev:
cuz being able to just endlessly spam heals and grenades to brute force every single fight was way better.

Since the game was designed to allow that, yes, it was way better. Now we have a shooter more than an RPG.. heck, they even made levels mean nothing now!
There are RPGs, where health potions have CDs, its not a new concept at all, WOW had a CD for them from wow classic, and GD/dia3-4 also got CDs on there health potions.
adema066 Sep 26, 2023 @ 11:53am 
Originally posted by SaelorMoon:
Originally posted by adema066:

You can heal twice within a period of time while you're performing the mission and if you try to heal again before the timer allows it, you just won't be able to heal till the timer allows you to. Same applies for grenades.. if you throw 2 quickly, you have to wait for the timer to come back to throw 1 or 2 again. It's dumb.
This sounds like they made it unplayable for me.

Now you can be like me and have your underpowered gun (since they nerfed them all) and spec into running around makes you avoid more bullets so you can wait for the timer on your heal to avoid dying and get back into the fight. Thrilling, huh?
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Date Posted: Sep 26, 2023 @ 11:29am
Posts: 19