Cyberpunk 2077

Cyberpunk 2077

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Bumbule Sep 26, 2023 @ 8:44am
Must have 2.0 mods?
Hey fellow mod fiends, any mods you deem essential for getting into 2.0?
I've searched Nexus, obviously most need updating and only but a few select are ready for 2.0, but perhaps you know some and could share? :)))

Here are my suggestions:

"Preem Scanner", or if you are not a fan of FX, get the full package via "FX Begone"
"Infinite Attribute Reset" (check Nexus posts for installation fix).
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Showing 1-4 of 4 comments
Nhisso Sep 26, 2023 @ 8:52am 
Actually, you're gonna have to wait a bit unfortunately. It isn't just 2.0 now. Phantom Liberty has also broken many mods. Fortunately, I've been following the ones that are required for most mods, and they are diligently working on those. But as for "Must haves", that depends on what you want? For me, i almost always just use mods for aesthetics and to fix silly things like bad police systems such as in GTA 5 or Cyberpunk before the 2.0 patch. My number one must have is "sleeves", which gives you the sleeves of your outfit in first person view instead of having magically bare arms every time you switch views.

Wraiths Hoods is a good one too!
Last edited by Nhisso; Sep 26, 2023 @ 8:52am
Sikklid Sep 26, 2023 @ 8:54am 
Mods are going to take some time again. These were major updates (not talking subjective quality, just their impact on the core game).
Zero McDol Sep 26, 2023 @ 8:56am 
At least a month until the Cyber Engine Tweaks mod gets updated, from what I've heard, and that one mod is a base for most of the mods on nexus.
Last edited by Zero McDol; Sep 26, 2023 @ 8:57am
Bumbule Sep 26, 2023 @ 9:01am 
Cheers, best thing is to give it rest for now then. Can always add later)
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Showing 1-4 of 4 comments
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Date Posted: Sep 26, 2023 @ 8:44am
Posts: 4