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You hacked into a foreign system.
Lemme ask you a question. If you, amateur hacker using hacking tools which just zip zap zop into another system via a backdoor, hack into the FBI database what do you expect to happen?
You will get traced. You can slow it down or entirely disengage. Which btw also works. You can get far enough away and reset the tracker back to 0%. Just that in the FBIs case it will end with you in prison as they will be able to still track down your location regardless. In Cyberpunk its an easy reset and back to it, consequence free.
Its not a bad design. You just dont like it.
is ridiculouse that no matter what enemy npc just ♥♥♥♥♥♥♥ know where you are at any mommet, just dumb ♥♥♥♥ levels of programing, they remove so much usefull crap from the hacking trees, just killing netruning.
poeple saying the game is fine, they clearly play this ♥♥♥♥ on normal or easy, in hard core you die in 3 hits, so I dont wanna hear it.
also if you know if there is a way to auto dismantle ♥♥♥♥, let me know, because that perk is no longer there.
Except you're not hacking into a freaken high security facility. You're hacking into a lone thug grunt (who you can see their cyberware btw) that is standing in an alley. This logic is very much flawed. If you want to say that they're connected to one system, why are cops on the street near other cops separated? Why did suddenly every enemy you run into a freaken netrunner who btw, don't give a ♥♥♥♥ that their friend just got freaken hacked. Same enemies who don't react at all to the trace and then instantly lock onto you through walls when its done. It makes zero sense and you can easily see that with how it very much doesn't fit the cyberpunk lore. At least the previous Trace system made sense when there was a netrunner.
Stay mad, youll get over it eventually.
Correction I did it at level 5.
https://steamcommunity.com/sharedfiles/filedetails/?id=3044618771
You didn't even look at the fact that even as you get better/stronger, there isn't anything to stop tracable quickhacks without memory wipe (t3 minimum iirc). You're restricted to very select few covert quickhacks even at high level due to this idiotic trace system. You want to stealth? Go do the same few combos of cyberware malfunctionx3+synapse burnout/short circuit (if this doesn't outright trigger combat mode), reboot optics+sonic shock+memory wipe, memory wipe+anything. Man that seems very fun especially since you basically need overclock to use memory wipe (unless close to target and even then). I seriously question this logic. Honestly doubt that you even did/ are doing a stealth netrunner build.
I'll say this. Stealth netrunner is definitely possible. It is however restrictive and very much not fun.
there are ways to prevent or remove it.... both early game and late game have different approaches you can take...
Now the tracing system is just nonsense.
Yes I know I know. I can use Sonic Shock first to prevent tracing but this is still a problem.
It should be only the netrunner type enemies can trace me or the one I currently hacking. Not EVERYONE.
I'm gonna say this again: I know I can use Tier 3 or above Sonic Shock to stop tracing.
Now the tracing system is just here to annoy you. Not challenging. Just annoying.
It's a stupid gimmick. There's no reason why normal enemies should be able to trace you, ONLY NETRUNNER TYPE SHOULD do that.