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I could be wrong but iirc the patch notes said something about no longer being able to remove mods on weapons as an updated change to weapon modding. I'll go check now and edit my reply if I find it or not (or if someone else answers before me)
Edit: Found it
Added new weapon mods and reworked some existing ones. Once installed in a weapon, mods are irreplaceable.
Or as Mortui said too ^^
So now I have got to craft/buy/find a whole new gun instead (with no used Mod slots) if I want to add my better quality Mod now - That seems excessively stupid unless I've not understood something!
I don't understand the requirement for this change i.e. what problem were CD:PR trying to solve with this?