Cyberpunk 2077

Cyberpunk 2077

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joshtb86 Sep 22, 2023 @ 5:28pm
ray reconstruction grayed out
on my 3070, updated to latest nvidia drivers, confirmed with dlss swapper that 3.5.0.0 is the right one installed

any ideas where to start???
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Showing 1-8 of 8 comments
MarvelDCMayhem Sep 22, 2023 @ 5:51pm 
i thought the dlss 3.5 was for only the rtx 4000s series?
Quartz Sep 22, 2023 @ 6:00pm 
You need to go down below to turn on Ray Tracing and there's also another option called "Path Tracing", turn that on too and then Ray Reconstruction won't be greyed out anymore.
joshtb86 Sep 22, 2023 @ 6:21pm 
Originally posted by Quartz:
You need to go down below to turn on Ray Tracing and there's also another option called "Path Tracing", turn that on too and then Ray Reconstruction won't be greyed out anymore.

thanks
Originally posted by Quartz:
You need to go down below to turn on Ray Tracing and there's also another option called "Path Tracing", turn that on too and then Ray Reconstruction won't be greyed out anymore.
I can get 30fps on Ultra Perf on my 3090. Looks weird tho, and there's some glowing clouding like artifacts, but that does work to get it on.
TJ Sep 26, 2023 @ 12:37pm 
I have a 4090 and it's also greyed out, with drivers up to date
Myztkl©-Kev Sep 26, 2023 @ 12:44pm 
ray reconstruction only works on path tracing mode currently, (they will be releasing it for the regular RT mods later) which as someone said looks weird. Digital foundry said it looks "stylized" to me it's classic upscaling artifacts. I play at 1080p which I believe when DLSS is enabled is rendering at 720p and then upscaling to 1080p and NPCS and other things look terrible in low light conditions. I went back to playing with path tracing on with dlss quality and no ray reconstruction because the motion trails, noise and greater delay to changes in light is infinitely more tolerable to me than mushy looking npcs and weird clouding on certain materials in low light scenarios, and im already playing at 60-70 fps so the 5fps gain from RR is negligable.
Last edited by Myztkl©-Kev; Sep 26, 2023 @ 12:45pm
Myztkl©-Kev Sep 26, 2023 @ 12:47pm 
Originally posted by MarvelDCMayhem:
i thought the dlss 3.5 was for only the rtx 4000s series?
DLSS 3.5 is just DLSS 3 with ray reconstruction which is a new denoiser solution. The frame generation feature of DLSS 3/3.5 is only available on 4000 series, but ray reconstruction is available on all RTX cards
NV_Tim Sep 27, 2023 @ 10:05am 
Originally posted by Myztkl©-Kev:
Originally posted by MarvelDCMayhem:
i thought the dlss 3.5 was for only the rtx 4000s series?
DLSS 3.5 is just DLSS 3 with ray reconstruction which is a new denoiser solution. The frame generation feature of DLSS 3/3.5 is only available on 4000 series, but ray reconstruction is available on all RTX cards

Correct. Here's a FAQ on Ray Reconstruction
https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/525400/dlss-35-ray-reconstruction-faq/

And the breakdown of DLSS

https://www.youtube.com/watch?v=sGKCrcNsVzo
https://images.nvidia.com/aem-dam/Solutions/geforce/news/gamescom-ct0037/dlss-3-5-geforce-rtx-gpu-support.jpg
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Date Posted: Sep 22, 2023 @ 5:28pm
Posts: 8