Cyberpunk 2077

Cyberpunk 2077

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[OCe]Kagari Sep 22, 2023 @ 10:10am
How bad is the scaling?
I noticed that they remove difficulty and after some lurking I realize they added level scaling, I really hated it in games such as oblivion and to some extent skyrim, it can make you weaker as you level up if you pick the wrong perks. Is it the case in this game?
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Showing 1-15 of 19 comments
Mythos Sep 22, 2023 @ 10:13am 
Leveling scaling is the worst in rpg games! At the very least they could have had an option to toggle it on or off.
angelsenvy228 Sep 22, 2023 @ 10:16am 
I this its an improvement in this game. they didnt remove difficulty settings either. now, instead of having to do gigs/side jobs/NCPD scanner hustles in order, you can do them in whatever order you want. You still get all kinds of other improvements, most of your power does not come from your level its from cyberware and perks and skills and everything else. The enemies scale up with you but they dont gain any of those things, and they can still be 1-2 shot when you make a decent build.
Evil Inside Sep 22, 2023 @ 10:19am 
Not as bad as people make it out to be. In previous versions playing on Hard or Very Hard was harder than it is now. But I have to say I am in the early game and haven't much tested an existing character.
[OCe]Kagari Sep 22, 2023 @ 10:19am 
Originally posted by angelsenvy228:
I this its an improvement in this game. they didnt remove difficulty settings either. now, instead of having to do gigs/side jobs/NCPD scanner hustles in order, you can do them in whatever order you want. You still get all kinds of other improvements, most of your power does not come from your level its from cyberware and perks and skills and everything else. The enemies scale up with you but they dont gain any of those things, and they can still be 1-2 shot when you make a decent build.
Is it possible to get weaker as I level up just because I picked a "wrong" build? It's what I dislike with bethesda games
angelsenvy228 Sep 22, 2023 @ 10:23am 
Originally posted by OCeKagari:
Is it possible to get weaker as I level up just because I picked a "wrong" build? It's what I dislike with bethesda games
You can respec your perks with no limit, you can reset your attributes (main stats) once per character, so it's theoretically possible to make a ruined build but you would have to try pretty hard and also waste your attribute respec
Maverick81PL Sep 22, 2023 @ 10:25am 
its fine, 0,75% to your level so you still will be OP
wellbi Sep 22, 2023 @ 10:30am 
CDPR level scaling seems to be really just the bare minimum. (NPC spawn script) You will die in 3 shots from a shotgun, while it takes á 8-9 shots to kill an enemy with the same shotgun.
Level scaling can be done well. Through the change of abilities, gear, backup etc. that NPCs will use. But in this case is just a tweak of health coefficients when spawning enemies.

Is it bad to the point that it makes the game unplayable? No. Is it bad to that moment that it really makes me ask "Is CDPR just another AAA Moloch that will do always just the bare minimum?" I really thought about cancelling my preorder of PL, but AFAIK the main things that I play CDPR games for, writing and characters, are still the top-notch quality even for the expansion. Game play systems simply seem to not be something CDPR is good at and that's how I approach their games.
Last edited by wellbi; Sep 22, 2023 @ 10:33am
[OCe]Kagari Sep 22, 2023 @ 10:33am 
Originally posted by angelsenvy228:
You can respec your perks with no limit, you can reset your attributes (main stats) once per character, so it's theoretically possible to make a ruined build but you would have to try pretty hard and also waste your attribute respec
Ahh sounds cool, I like to experiment a bit for example in skyrim I level up many build at once, i dont care if I'll be a jack of all trades but when i realized the enemy got stronger because I dont want to stick to a single build I started to hate level scaling, if it can be respec than its okay i'll probably not get bored of just playing a single build by respecing
[OCe]Kagari Sep 22, 2023 @ 10:40am 
Originally posted by Maverick81PL:
its fine, 0,75% to your level so you still will be OP
Can you elaborate more on that? say, if im level 40 the low level enemies become level 30?
DELAMAIN Sep 22, 2023 @ 10:48am 
so its bad bec you actualy need to think now about build and combat??
realy??
sorry that you cant one shot anyone on hardest difficulty anymore
some ppl like to think what they are doing in game you know
★REM★ Sep 22, 2023 @ 10:48am 
It's not bad, people just like to whine for everything.
Detective Costeau Sep 22, 2023 @ 10:50am 
Yeah, so far at least (I'm level 15 so that's as far as I've seen) it just scales enemies to the point you won't utterly curb stomp them. A good build will still be very powerful.
Willow Rivers Sep 22, 2023 @ 10:54am 
I am enjoying the level scaling, no more having to do the jobs in a certain order. I hated that, can do them as you come to them now. I have not had any issue with the scaling so far. I am killing just fine so far.

Your power comes from your cyberware and skills not levels now.
Donjo Sep 22, 2023 @ 11:05am 
The scaling seems super gentle. Base equipment power is decided entirely by its tier now instead of an invisible level counter, so numbers have overall lowered a lot both for damage and health. To elaborate on that I mean that if you find a Tier 2 weapon at level 7 and then find another copy of that Tier 2 weapon at level 11, they'll be exactly the same before weapon mods come into play.

Furthermore, the design of this game as a whole does a lot to prevent the feared Oblivion possibility of becoming unwinnable because you leveled up a few times with non-combat skills because there aren't enough non combat skills to level here.
archonsod Sep 22, 2023 @ 11:05am 
You can respec so you can't ruin a build as such, the problem is more that the number of viable builds, and therefore playstyles, is far more limited.
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Date Posted: Sep 22, 2023 @ 10:10am
Posts: 19