Cyberpunk 2077

Cyberpunk 2077

View Stats:
Alfred Kodani Sep 21, 2023 @ 3:48pm
6
8
2
4
Net Runner is Unplayable
Hacks are too expensive. Hacks no longer spread. Hacks reveal you quickly.

And this is after plowing my points into Intelligence perks. I'm struggling to see how hacks are useful in this new game. Am I missing something?
Originally posted by Crimsomrider:
Originally posted by Alfred Kodani:
Since this thread exploded, I'm gonna share a quick update and pin it.

I've made the netrunner build work using my previous endgame save. As many of you have pointed out, the trick is to invest in health/regen and use quick hacks that sync well together.

All I really needed was 15 body, 20 intelligence, and 4 in the other categories. I have most intel perks, and the center tree of body, with a few technical perks for the medic items.

Cyberware is Raven, 2nd heart, and blood pump. My go to quick hacks are:
  • sonic shock to prevent tracking, if I feel the need.
  • cyberware malfunction, then short circuit for light knockout
  • contagion, then overheat (using queue) to deal with groups

Tips: Don't skimp out on smart weapons. It's free RAM with the right perks. Some of the more prevalent quickhacks are too expensive; don't use them. Use overclocking frequently, and don't forget to heal for more instant RAM.
< >
Showing 331-345 of 377 comments
Scyris Sep 28, 2023 @ 4:23am 
Originally posted by Pantufas:
Sorry, but is this a joke?!
I mean, i can wipe a dozen guys in a few minutes with a few daemons, they don't even know I'm there and you think it's unplayable?!
Did you actually got the skills chosen or even read the skills or got a few chrome to increase your netrunning damage...
Once you do you'll realize how silly this post is.

The issue I think is more a player skill issue than the build being weak, they don't wanna adapt to the new way it has to be done. As they are used to basically being walking gods with 0 effort. Now in 2.0 it takes some actually thought to play it well and well... todays gamers just got the attention span of a gnat.
black Sep 28, 2023 @ 5:44am 
what you are asking for is called easy mode. dont pick higher difficulties and complain about failure. there are plenty of skills, implants and items to help you out. put more effort into learning, rumors say it increases success rate in life
Last edited by black; Sep 28, 2023 @ 5:45am
RicoSuave$$ Sep 28, 2023 @ 5:45am 
Originally posted by black:
what you are asking for is called easy mode. dont pick higher difficulties and complain about failure
This
RayL Sep 28, 2023 @ 5:56am 
well as i got overcloack and queues and some decent board well now i think hacking is even easier than it was before. actually the whole game is very easy.
Bobucles Sep 28, 2023 @ 6:03am 
Before patch, a single high quality cyberdeck was 90% of your build. It did not matter if you had a body or tech build, spend $30k on a purple+ cyberdeck and you win.

Now, you need high character investment to reach the same endgame power. That's normal and good game design.
Bil_Ap_Bleiddig Sep 28, 2023 @ 6:33am 
Honestly, the netrunner using overclock as a RAM battery, is completely insane. The netrunner play style changes during the game but once you reach level 30 or so and get the Overclock perk and required cyberware / quickhacks you are effectively your own RAM factory. During early game, especially when you get Tier 3 Sonic Shock that prevents tracing, it is best to play stealthily but after you have all the required Cyberware you can just run around killing everything in sight.
Undertaker Sep 28, 2023 @ 6:57am 
It seems that Netrunning is more about open combat and less about stealh annihilation now, as Overcloking doesn't work via cameras (and without it, RAM usage of legendary scripts are just massive and unaffordable), and some mechanics rely on Moniwire.
Gimli Sep 28, 2023 @ 6:58am 
Git gud.
Kypamop Sep 28, 2023 @ 7:06am 
I've started a netrunner on normal difficulty, leveled up to 20 and got bored because stealthy netrunner is too op. I literally just come to location, connect to cameras and start spamming sonic shock (lvl 3 that removes target from comm) + overheat and they all die without noticing me.
Also I can kill groups by using ping + contagion (there's a talent that boosts combat quichack damage if used on a target that got another quickhack applied so ping is the easiest one for that).
Every fight just ends without fighting. I've upgraded my deck to tier 4 before even doing the mision where Jackie dies.
shoopy Sep 28, 2023 @ 7:27am 
Originally posted by Undertaker:
It seems that Netrunning is more about open combat and less about stealh annihilation now, as Overcloking doesn't work via cameras (and without it, RAM usage of legendary scripts are just massive and unaffordable), and some mechanics rely on Moniwire.
Just don't use legendaries if you aren't set up to bring the cost down. Regular hacks get the job done just as well.
Balekai Sep 28, 2023 @ 7:31am 
It does work and is super OP.

However you're gated to use stealth, Optical camo and most importantly, Overclocking if not using any weapons (like Smart weapons) and just hacking + Wire.

It's basically a requirement to go 20 intel, 20 tech, 9-15 Body, 15 Cool in this case. The good news is that it's super easy to get all the damage mitigation, uber cyberware and hack/stealth bonuses you could ever want when you're not using any other weapon than say monowire. It even allows you to cheese hand slots with Johnny and/or Tyger tattoo, which take 0 cyber capacity but fill the slots.

Another important cyberware is the Iconic version of the 2+ Ram and % RAM restored after going below 20% RAM capacity (can't remember it's name). It has a -3 second cooldown compared to -2 for each point in intelligence attribute. That's -60 seconds on an 85 second cooldown (25 seconds total). Every tier+ upgrade to the cyberware increases % RAM restored by like 5-10% AND reduces the cooldown by 5 seconds. So a few tier+ upgrades to this iconic cyberware will get you 50%-50% RAM restored every time you go below the threshold with NO cooldown (theoretically as i'm still upgrading it to that point).

Another thing is that stealth hack play is really cool now with a lot more potential and means of reducing trace. They added covert combos like untraceable Memory Wipe --> Reboot Optics --> Sonic Shock in that order = unconscious enemy. You can also use high tier Memory Wipe to make any hack undetectable. BTW DO NOT USE T5 MEMORY WIPE (LATE EDIT: Probably works well with new Netwatch MK1 deck for the massive hacking through devices discount, but devices are situational). Just use the tier 4 purple one which has much cheaper RAM cost like 7-10ish RAM as opposed to T5's 30ish RAM for the sole bonus of wiping all trace on all enemies. That can be done a lot easier with other things like takedowns + Arasaka Deck, breaking combat with optical camo relic perks (i think) etc. instead of using all your RAM on trace control.

The only real issue with pure quickhack build is solving your RAM management, which can be done by upgrading cyberware like above, gearing up for more RAM regen on neutralizing enemies, abusing Overclock, making sure you upload lots of hacks WITHOUT CLOSING SCAN window for discounts, and abusing Optical Camo cloak + relic cloak perks so you can exit combat at will almost and get non combat RAM regeneration. Monowire relic perks combined with Cybernetic Malfunction in its slot is really OP too for little investment. Helps stack those Malfunction stacks for all those debuffs, DoTs and spike damage. It also gives you RAM on hit. Lastly get the skeleton that grants RAM when you get hit as well.
Last edited by Balekai; Sep 28, 2023 @ 7:47am
Coronel Sexy Sep 28, 2023 @ 7:45am 
I discovered that the old style was not removed.
Try Synapse burnout + overclock.
Synapse burnout it's OP because it give a massive damage and each kill add 5 seconds to Overclock.
suprpiwi Sep 28, 2023 @ 7:48am 
you need the technical cyberware to go with it. what'd you excpect?
Sentient_Toaster Sep 28, 2023 @ 7:59am 
Originally posted by m3fallen:
Overall netrunning feels great, although you need a few skills to get it going. Feels nice to see skills synergize.

Only real issue was Sasquatch for me; the RAM cost in that fight were +50%...

*nods*

I've got a consciously very unbalanced build right now that's heavily focused on using quickhacks to stealthily drop multiple targets in a row, with basically zero perks on weapons. Sasquatch is a moderately early case where that build might have problems, because all the "regain RAM faster on neutralizing enemies" stuff obviously doesn't proc during a fight against exactly one tough enemy, they inflate RAM cost vs. her to make it hard to Memory Wipe her; when you fight her, it's in a relatively small room and it's not the easiest thing to break contact for some hide-and-seek; etc.

But, like I said, that's with a *consciously* unbalanced build; even when sticking with INT/TECH I certainly could have spent fewer perk points on hacking specifically, and allocated some to using a monowire or to smartguns for more versatility. Since I opted not to, the Sasquatch fight was a bit drawn out and involved a lot of running away while chipping at her health bar, but it was still doable.

Versus, say, the most recent cyberpsycho that build has faced (the 'Maelstrom ritual' one)? Dropped her, nonlethally, before she was able to make even a single attack against me, using just quickhacks. A whole hideout out scavs? Sonic Shock + Short Circuit, Bait -> Takedown, Memory Wipe -> Takedown, camera-based hacking etc. w/ RAM-related stuff means that the hackable ones will be going down pretty quickly and relatively discreetly; the odd scav who doesn't have any hackable implants might still be dropped indirectly via quickhacks by using Distract to set up a takedown, etc.
Darkaiser Sep 28, 2023 @ 8:05am 
Originally posted by Alfred Kodani:
Hacks are too expensive. Hacks no longer spread. Hacks reveal you quickly.

And this is after plowing my points into Intelligence perks. I'm struggling to see how hacks are useful in this new game. Am I missing something?

Yes...it's called effort.

I'm terrible at most games because I have nerve damage and so poor hand-to-eye coordination. I use Smart weapons and hacking pretty much exclusively for those reasons.

The highest difficulty was something of a struggle until I was able to stack Quickhacks. Then it was all downhill after that.

I built my character more or less like this with the exception that I didn't get Overclocking as early because it's a new feature and I wasn't sure how to use it: https://www.youtube.com/watch?v=uaaE35YyVMw&t=496s.

On average, I have to actually shoot someone about one mission in four because I don't push right to the limit of the build as the creator suggests so I'm not moving around as much as they show in their video. By level 20, the game was Easy Mode. I'm level 30 now (just hit it last night) and I STILL don't have top-level gear and the bad guys are pretty much cake. I don't even have Optical Cammo because I don't get seen and if I am, I own a gun and the enemy is 3/4 dead.

IMHO building a hacker is a tighter, less forgiving build that say a bruiser with a hammer or some katana-wielding speed-freak. You need to get the right gear and play a certain way or you're going to be struggling.
< >
Showing 331-345 of 377 comments
Per page: 1530 50

Date Posted: Sep 21, 2023 @ 3:48pm
Posts: 381