Cyberpunk 2077

Cyberpunk 2077

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Duff_Vader Sep 21, 2023 @ 9:32am
No ray reconstruction for Normal Raytracing?
Hey guys I have a rtx 3080 ti and I am playing cyberpunk on ultra 1440p with raytracing on psycho and DLSS on Quality and I have good and stable 60fps+ but I always didnt like Raytracing that much in the Game because the reflections were very blurry even on Quality DLSS, so I was really hyped about the ray reconstruction feature, because Nvidia told us that it would be available even with RTX 3000 cards. While this is true to a certain point I cant activate ray reconstruciton in the graphics menu. Only if you enable pathtracing it becomes available, but path tracing is not really a deal with other graphic cards than a 4080 or 4090. So my question is : Is this a bug or is ray reconstruction only available if a game also has path tracing? In their commercials it really seemed like it would be also available for normal ray tracing because they are showing Alan Wake 2 etc with it ( which has no path tracing either) and because they claimed that the older RTX Cards would also get this improvement. I am a bit confused right now.
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Showing 1-15 of 34 comments
mar Sep 21, 2023 @ 9:37am 
DLSS 3.5 mainly focuses on pathtracing in general. It's not just Cyberpunk. Alan Wake 2 on PC has full path tracing as well. Watch the new Digital Foundry video. They explain all of it there.
schwing27 Sep 21, 2023 @ 9:38am 
Looks like it’s just for path tracing
Duff_Vader Sep 21, 2023 @ 9:41am 
Originally posted by mar:
DLSS 3.5 mainly focuses on pathtracing in general. It's not just Cyberpunk. Alan Wake 2 on PC has full path tracing as well. Watch the new Digital Foundry video. They explain all of it there.

If thats true the whole advertisment was very confusing and very scammy. They really emphasized that DLSS 3.5 would be a thing for the 3000 cards, but with it only be avaible with path tracing its obsolete because only 4080 and 4090 really have the power for Path tracing. Very dissappointed.
FrosTytheNoob Sep 21, 2023 @ 9:44am 
Originally posted by EyeAmVengeance:
Originally posted by mar:
DLSS 3.5 mainly focuses on pathtracing in general. It's not just Cyberpunk. Alan Wake 2 on PC has full path tracing as well. Watch the new Digital Foundry video. They explain all of it there.

If thats true the whole advertisment was very confusing and very scammy. They really emphasized that DLSS 3.5 would be a thing for the 3000 cards, but with it only be avaible with path tracing its obsolete because only 4080 and 4090 really have the power for Path tracing. Very dissappointed.

This is what happens when we have a monopoly
Duff_Vader Sep 21, 2023 @ 9:47am 
Originally posted by FrosTytheNoob:
Originally posted by EyeAmVengeance:

If thats true the whole advertisment was very confusing and very scammy. They really emphasized that DLSS 3.5 would be a thing for the 3000 cards, but with it only be avaible with path tracing its obsolete because only 4080 and 4090 really have the power for Path tracing. Very dissappointed.

This is what happens when we have a monopoly

Sadly Nvidia seems to hate their 3000 Card generation and consumers. They literally stopped optimising and improving these cards with the launch of their new generation. Every feature and driver update with the launch of 4080 and 4090 were mainly focused on them. Not even the 4060 ti -4070 ti will really benefit from it. What a scam
mar Sep 21, 2023 @ 9:47am 
Originally posted by EyeAmVengeance:
Originally posted by mar:
DLSS 3.5 mainly focuses on pathtracing in general. It's not just Cyberpunk. Alan Wake 2 on PC has full path tracing as well. Watch the new Digital Foundry video. They explain all of it there.

If thats true the whole advertisment was very confusing and very scammy. They really emphasized that DLSS 3.5 would be a thing for the 3000 cards, but with it only be avaible with path tracing its obsolete because only 4080 and 4090 really have the power for Path tracing. Very dissappointed.

They always mentioned FULL raytracing with DLSS 3.5, which is path tracing. But could've been more clear, that partial ray tracing does not profit from it, that's true.
mar Sep 21, 2023 @ 9:50am 
Originally posted by EyeAmVengeance:
Originally posted by FrosTytheNoob:

This is what happens when we have a monopoly

Sadly Nvidia seems to hate their 3000 Card generation and consumers. They literally stopped optimising and improving these cards with the launch of their new generation. Every feature and driver update with the launch of 4080 and 4090 were mainly focused on them. Not even the 4060 ti -4070 ti will really benefit from it. What a scam

Biggest issue is that the 30 series cards don't have enough VRAM for the most part to do pathtracing. 8gb simply isn't enough. + without exclusive features for the 40 series cards there wouldn't really be a reason to buy them at all because of the bad price/performance ratio.
Pokapala Slanina Sep 21, 2023 @ 9:54am 
What a scam! They indeed advertised that DLSS 3.5 will work on 3000 series cards.
Duff_Vader Sep 21, 2023 @ 9:58am 
Originally posted by mar:
Originally posted by EyeAmVengeance:

If thats true the whole advertisment was very confusing and very scammy. They really emphasized that DLSS 3.5 would be a thing for the 3000 cards, but with it only be avaible with path tracing its obsolete because only 4080 and 4090 really have the power for Path tracing. Very dissappointed.

They always mentioned FULL raytracing with DLSS 3.5, which is path tracing. But could've been more clear, that partial ray tracing does not profit from it, that's true.

My main problem is why even advertising that it would be available for all rtx cards if only the 4080 and 4090 will really benefit from it because they are the only two cards which make pathtracing playable? There is literally no point in making it available for older RTX cards anyway if path tracing is needed in the first place. Makes the whole advertising around it very scammy
envirovore Sep 21, 2023 @ 9:58am 
Originally posted by Pokapala Slanina:
What a scam! They indeed advertised that DLSS 3.5 will work on 3000 series cards.

And it does.
Duff_Vader Sep 21, 2023 @ 10:02am 
Originally posted by mar:
Originally posted by EyeAmVengeance:

Sadly Nvidia seems to hate their 3000 Card generation and consumers. They literally stopped optimising and improving these cards with the launch of their new generation. Every feature and driver update with the launch of 4080 and 4090 were mainly focused on them. Not even the 4060 ti -4070 ti will really benefit from it. What a scam

Biggest issue is that the 30 series cards don't have enough VRAM for the most part to do pathtracing. 8gb simply isn't enough. + without exclusive features for the 40 series cards there wouldn't really be a reason to buy them at all because of the bad price/performance ratio.

Thats true yeah. I mean my 3080 ti is power wise relatively on par with a 4070 ti but because the 4000 cards get exclusive features such as Frame Generation etc it seems like the leap would be bigger than it actually is. They literally want to force you as an existing customer to buy they overpriced cards even if the actual hardware gain isnt that big. Thats why I hate the 4000 generation. It really just ♥♥♥♥♥♥ and excluded every other Nvidia card outside of its generation. Really hope that AMD will deliver with FSR 3 and their own Frame Generation, because if they do, its a no no for me in the future to buy any new card by Nvidia.
Duff_Vader Sep 21, 2023 @ 10:05am 
Originally posted by envirovore:
Originally posted by Pokapala Slanina:
What a scam! They indeed advertised that DLSS 3.5 will work on 3000 series cards.

And it does.

It does yeah but only with path tracing so no not really. They made it seem like RTX 3000 users would actual benefit from this DLSS 3.5 update but in reality only their two most expensive cards the 4080 and 4090 will really benefit from it because they can handle Cyberpunk with path tracing. There is literally no sense in even making ray reconstruction available for RTX 3000 cards if path tracing is needed for it to work. They literally just could have said nah its only for the 4000 cards, I mean they advertised it as an improvement/ benefit for me but no 3000 card user will benefit from it .
envirovore Sep 21, 2023 @ 10:09am 
Originally posted by EyeAmVengeance:
Originally posted by envirovore:

And it does.

It does yeah but only with path tracing so no not really. They made it seem like RTX 3000 users would actual benefit from this DLSS 3.5 update but in reality only their two most expensive cards the 4080 and 4090 will really benefit from it because they can handle Cyberpunk with path tracing. There is literally no sense in even making ray reconstruction available for RTX 3000 cards if path tracing is needed for it to work. They literally just could have said nah its only for the 4000 cards, I mean they advertised it as an improvement/ benefit for me but no 3000 card user will benefit from it .

I've been enjoying path tracing at 1440p balanced on my 3080 since it was released.

The reason ray reconstruction is advertised as working on all rtx gpus is because it runs on tensor, not the updated OFA units ada has over Ampere and Turing's OFA units.
Last edited by envirovore; Sep 21, 2023 @ 10:10am
Duff_Vader Sep 21, 2023 @ 10:22am 
Originally posted by envirovore:
Originally posted by EyeAmVengeance:

It does yeah but only with path tracing so no not really. They made it seem like RTX 3000 users would actual benefit from this DLSS 3.5 update but in reality only their two most expensive cards the 4080 and 4090 will really benefit from it because they can handle Cyberpunk with path tracing. There is literally no sense in even making ray reconstruction available for RTX 3000 cards if path tracing is needed for it to work. They literally just could have said nah its only for the 4000 cards, I mean they advertised it as an improvement/ benefit for me but no 3000 card user will benefit from it .

I've been enjoying path tracing at 1440p balanced on my 3080 since it was released.

The reason ray reconstruction is advertised as working on all rtx gpus is because it runs on tensor, not the updated OFA units ada has over Ampere and Turing's OFA units.

with Pathtracing balanced on a 3080 on 1440p there wont be more fps than 35-40? How is this enjoyable for a first person game
envirovore Sep 21, 2023 @ 10:25am 
Originally posted by EyeAmVengeance:
Originally posted by envirovore:

I've been enjoying path tracing at 1440p balanced on my 3080 since it was released.

The reason ray reconstruction is advertised as working on all rtx gpus is because it runs on tensor, not the updated OFA units ada has over Ampere and Turing's OFA units.

with Pathtracing balanced on a 3080 on 1440p there wont be more fps than 35-40? How is this enjoyable for a first person game

It's not a fast paced game so doesn't require high frame rates for me to enjoy, and I'm willing to compromise frame rates for fidelity in this title.
40 fps+ falls within my VRR window for my monitor, and typically I'm at or above that range.

For reference I've been gaming for 43 years now and was happy with 17fps on cart based systems growing up..

Acceptable performance is a subjective measure.
Last edited by envirovore; Sep 21, 2023 @ 10:28am
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Date Posted: Sep 21, 2023 @ 9:32am
Posts: 34