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Well, that might be true IRL but this is a videogame. Surely they wouldn't have balanced it like that and make only one playthrough viable?
Here's a screenshot:
https://i.imgur.com/y2rop5E.png
Yeah true, but it's pretty difficult to quantify if its all hidden modifiers.
That tree is in my build I showed above. I haven't upgraded stuff much past tier3 so its still viable. But im having difficulties finding blue items lol.
it should probably go without saying but perhaps there is a target priority issue as well, being you are sword only, picking the right enemies to elimiate first can drastically change the outcome of the fight. your fight style will basically almost always necessitate you taking out the strongest guy first, lest you want to run around cutting down small fries while the big gun shoots at you the whole time lol
Thanks for the tips guys, and thanks for keeping it cordial. I just did the same camp with that shotgun and the blade and the DPS didn't seem 7 times lower. So there must be a lot of hidden modifiers as suggested.
So other than dogtown, you can get all the same things at any ripperdoc :) it is just gonna change what is offered depending on i think your street cred level.
I just looked again and discovered defensikov + kerensivok. Basically 50% of the time you can have +70% mitigation that way by just sliding around, what i'm already doing. Guess I just needed some new chrome :P
Also, its cheaper to just sell things and buy the upgrades. Takes 75 blue parts to upgrade mantis blades to tier 3+, which is about 15 disassambles. Which is roughly about 15 * 3K=45K you're spending on it, if you sold it. The price of the tier4 mantis blades is 48K. So, considering you need to upgrade twice, its cheaper to just buy it.
So that also means you should only buy from the one near pinewood prior dogtown? Since you can get a 20% discount from the quest.
If your build allows for it, it's a low cost hack that can be used a lot mid-fight.
It's also a TECH shotgun that requires you to charge it and reload it every 2 shots.
You can slash with a katana 3 or 4 times in that time period, with nothing except stamina useage. I play on Normal, because I don't particularly care to be sweaty with a shooter rpg, but maybe that isnt enough to deal with very hard enemies. It works just fine on normal.
Make sure you've invested points into dashing in reflex as well, if you have that and a sandy you can pretty much melee or shotgun everything in an area to death very quickly, and dashing gives you mitigation.
This also has the nice side effect of making you increasingly resilient, since armor is largely gated behind cyberware. For melee, Berserk + Poison blades + black mamba implant could be a good place to start. Relic perks also drastically improve arm weapons, so make sure to get those asap.
Reflex has an entire tree of abilities that make you nigh untouchable, lightning fast and stronger in melee. Finishers are unique to melee and can be enabled by throwing flash grenades and having opportunist perk.
Don't just rely on the weapon stat sheet because it is not taking into consideration secondary effects and synergies.
It felt to me like shotguns started a lot stronger. And they've stayed strong. But I imagine that melee catches up.
Also as you get to high levels you just become strong in general. I can use pretty much anything except blades and kill stuff effectively (because I have no skill point investment into blades, no good cyberware for melee, and blunt works because it has more stagger so I can get around the lower damage than my guns by just perma staggering enemies).
In other words I don't really know how to make them good early (I made them work early before switching to guns but I was mostly just reflecting bullets because my weapon did crap damage), but later on I think you just stack everything that says "melee" on it and you should be fine.
Oh and you probably want tech second. Tech is really good assuming you can afford cyberware. Grenades could also pair nice with blades (by knocking enemies over or otherwise stun/staggering them).