Cyberpunk 2077

Cyberpunk 2077

View Stats:
System Collapse quick hack not working??
Is anyone having issues with quick hacks, (especially System Collapse / cyberpsychosis / Synaps Burnout?.... when you use them on some enemies (Not Bosses), it's like nothing happens, they look like they are going to crash out, but then go back to normal and they are then alerted and start looking for you.

Not sure if I'm missing something. if anyone has or is experiencing the same problem, would be interested in finding out how to get it working again. (especially, if you are playing the Netrunner build).

Have tried also reloading and trying different quick hack combinations mentioned above, but no luck. Quite confusing as Ultimate Quick Hacks (now with ver2.0) cost quite a lot and having them not doing their jobs is a little frustrating, especially if you are playing the Netrunner build.

Thanks ^_^
Last edited by MasterAbbott; Oct 8, 2023 @ 2:31am
< >
Showing 1-15 of 20 comments
MysticalPotato Oct 7, 2023 @ 2:41am 
Working perfectly well here.
MasterAbbott Oct 7, 2023 @ 2:49am 
Originally posted by MysticalPotato:
Working perfectly well here.

Yeah, it works sometimes, but not all the time. Some enemies go through the animation that looks like they are going to get knocked out, but then go back to normal and then start looking around for you.

Reloading and trying different Quick Hack combinations still don't knock them out.
Last edited by MasterAbbott; Oct 7, 2023 @ 2:51am
Sentient_Toaster Oct 7, 2023 @ 3:07am 
System Collapse is not reliable against certain types of enemies (cyberpsychos seem to be one of them, last I tried it basically did... nothing) but I don't think I've run into a human enemy who was immune to Synapse Burn.
MasterAbbott Oct 8, 2023 @ 1:59am 
Originally posted by Sentient_Toaster:
System Collapse is not reliable against certain types of enemies (cyberpsychos seem to be one of them, last I tried it basically did... nothing) but I don't think I've run into a human enemy who was immune to Synapse Burn.

Yeah, Synapse Burnout seems to be far more reliable than System Collapse / Cyberpsychosis. Cyberpsycosis is great if you target a very strong enemy and let them do the work for you. But it can sometimes not work as well if you want the enemy to get knocked out if it's alone.

Before Ver2.0 System Reset (now called System Collapse) worked really well, It was patched for it not work when used on Cyberpysco's but everyone else (NOT BOSSES) would get taken down quietly and quickly, and it would jump to a second enemy as well.

Now called System Collapse (Legendy/Iconic) just doesn't work reliably anymore, and with how expensive it is to execute, it's not worth using anymore which is a real shame.

---

On Ver 2.0. For Netrunners what I can recommend, is the best way to take down an enemy SILENTLY without getting spotted or traced is to first execute Sonic Shock first, then immediately execute Overheat or anything else you might like using, this should take down the enemy without them being able to call for backup, plus it blinds and cloaks them so that their crew cannot see them. And this only costs a total of approx 9 RAM per emeny.
schachmatt123 Oct 17, 2023 @ 11:48am 
Originally posted by MasterAbbott:
---

On Ver 2.0. For Netrunners what I can recommend, is the best way to take down an enemy SILENTLY without getting spotted or traced is to first execute Sonic Shock first, then immediately execute Overheat or anything else you might like using, this should take down the enemy without them being able to call for backup, plus it blinds and cloaks them so that their crew cannot see them. And this only costs a total of approx 9 RAM per emeny.

Thanks, this is great. Tested it, works like a charm. I'd rather use system collapse for roleplaying reasons, but with it being unreliable not only destroys immersion, but also gameplay wise it uses up too many ram points for me waiting for the next attempt. With the next attempt sometimes working, it makes me wonder if there is an issue with animations, however, the more people report this to the devs the better.

In the meantime, I use your combo for non lethal and silent takedowns.
Last edited by schachmatt123; Oct 17, 2023 @ 11:49am
lauruswolfe Oct 17, 2023 @ 11:56am 
My problem with cyberpsychosis is that if you're the closest enemy they'll just attack you anyways so it ends up being kind of a waste but i haven't had any issues with system collapse except that the required ram to implement it seems to shift based on enemy strength and it's also really expensive to deploy.
BB8Becchi Oct 17, 2023 @ 12:05pm 
I have noticed this too, sometimes when an enemy is going through an animation cycle (i.e. repositioning in front of a computer or kneeling down to look at something) System Collapse will trigger, and then they'll just go back to their animation, finish it, and then go into searching mode for you without KO or any damage. Also consistently breaks if you proc Sonic Shock first, it counts as that animation cycle and will cancel out System Collapse despite triggering the animation for it. It's pretty buggy.

Definitely suggest just using Sonic Shock with your fav quick hacks or comboed with Cyberware Malfunction into Short Circuit for guaranteed quiet takedowns. Iconic Sonic Shock is only like 2 ram to execute so it makes it super efficient.
palathas Oct 17, 2023 @ 12:52pm 
I have had some strange behaviour when using System Collapse but it's always worked in the end. I sometimes have the enemies jittering around while standing for about 5 seconds and then they are instantly on the ground, there's no animation of them dropping. Seems to be just a display issue for me.
Ramrod Oct 19, 2023 @ 12:35pm 
T2 reboot optics > T3 memory wipe > T5 sonic shock, combo does same as system collapse but only cost 16 ram. Reboot optics will trigger trace though so and also still doesnt work on cyberpsycho's
Mei Oct 23, 2023 @ 8:15am 
Originally posted by Ramrod.101fm:
T2 reboot optics > T3 memory wipe > T5 sonic shock, combo does same as system collapse but only cost 16 ram. Reboot optics will trigger trace though so and also still doesnt work on cyberpsycho's
This combo seems to have the exact same bug as system collapse. Half the times enemies start going into the animation for being knocked out by it, then they just go back to normal and starts looking for you.
BlueBangkok Oct 23, 2023 @ 8:35am 
Originally posted by lauruswolfe:
My problem with cyberpsychosis is that if you're the closest enemy they'll just attack you anyways so it ends up being kind of a waste but i haven't had any issues with system collapse except that the required ram to implement it seems to shift based on enemy strength and it's also really expensive to deploy.

Only if you are detected. If you aren't, then they will commit suicide. Making cyberpsychosis basically a "better" version of suicide.

As for OP's problem with system collapse or the memory wipe combo which does the same thing - I also think it's a bug. I would say it's not as intended, because for bosses, system collapse works like a stun, essentially you will buy yourself a couple of seconds. But this - it fails to do anything even with regular enemies. They will just seem like going down, only to go back up and basically not do anything. Re-applying system collapse doesn't work.
Either they should go down, or they should be stunned, but to see no reaction whatsoever... it's like those T-pose NPCs that sometimes spawn in the middle of the road when you're going 150 mph and suddenly you run them over. Screams "bug" to me.
Stubbies Oct 23, 2023 @ 8:50am 
Originally posted by Ramrod.101fm:
T2 reboot optics > T3 memory wipe > T5 sonic shock, combo does same as system collapse but only cost 16 ram. Reboot optics will trigger trace though so and also still doesnt work on cyberpsycho's

I'm using Rippler Mk5 with T4 Memory WIpe -> T5 Reboot Optics -> T5 Short Circuit
if you need additional damage to a target like a boss, activate Overclock, and drop a couple more Short Circuits.
The T4 Memory Wipe makes all hacks uploaded after it, untraceable.
T5 Memory Wipe is way to expensive RAM cost.

Works like a champ, and is non-lethal.
I used the combo to take down every single cyberpsycho.
Chaosolous Oct 23, 2023 @ 9:09am 
Occasionally the System Collapse quickhack will bug out and when it's applied nothing will happen, I have noticed this every once in awhile. I think it's related to how much the CPU is processing at the time tbh. It happens a lot more in dense area's than not.
Mei Oct 23, 2023 @ 11:59am 
Does either collapse or shock work against skull enemies? Wonder if this is intended or not, seeing as the skills doesn't specify anything.
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Oct 7, 2023 @ 1:36am
Posts: 20