Cyberpunk 2077

Cyberpunk 2077

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Sgt. Paulto Oct 4, 2023 @ 11:16am
Are jack of all trades characters still possible?
I know its usually not meta but my playstyle in most rpgs is to dip a little into different skillsets to experience a little of all of them and mix and match them to resolve issues. With the way you have to level your attributes before unlocking skills, it seems like my playstyle might not be feasible anymore. Can I get away with it still or should I focus on one skilltree as a main? (sad face if I have to spec into one)
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Showing 1-15 of 23 comments
vile Oct 4, 2023 @ 11:18am 
I haven't tried it myself but plenty of people have been using builds where they just put 15 points in everything and don't really specialize.
5ean5ean Oct 4, 2023 @ 11:23am 
Of course they are possible.... will it compete with min max endgame builds..... No

At the end of the day the best build is the one you ahve the most fun with.

Heres my opinion on well rounded builds in an RPG.....

"I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times."

Bruce Lee
Last edited by 5ean5ean; Oct 4, 2023 @ 11:26am
valium Oct 4, 2023 @ 11:27am 
When you hit 50/60, with some beefy enough cyberwear, you dont even need perk points to destroy everything.

Hell, my current playthrough I am going shotguns and gorillaz arms for the hustles and random ganger battles, then stealth for missions. That is spread pretty thin, but more than good enough for even the hardest difficulty.
NorthernDavid Oct 4, 2023 @ 11:38am 
With the attribute cap where it is you could do a 20, and 15 attrib build, or a 3 20s 2 9s by level 60, with a couple points to spare, up to you which works better, could even try both if you save the attribute respec. As for perks since they refund and respend at will play around and see what works for you. You do need the expansion for level 60.

Also it's a single player game, you should not feel bound to a meta or the like, sure you could do over powered nearly exploit stuff but for some people that ruins the fun. You don't need to compete with other builds you need to do what is the most fun for you.

In a single player RPG the best build for you is the one you find the most fun.
adema066 Oct 4, 2023 @ 11:40am 
Originally posted by Sgt. Paulto:
I know its usually not meta but my playstyle in most rpgs is to dip a little into different skillsets to experience a little of all of them and mix and match them to resolve issues. With the way you have to level your attributes before unlocking skills, it seems like my playstyle might not be feasible anymore. Can I get away with it still or should I focus on one skilltree as a main? (sad face if I have to spec into one)

Not really.. the old skill tree/system encouraged building in any way imaginable, but with the new skill system, with pre-requisites and some gimmicky/flashy moves, we'll never be able to have the flexibility to be a jack of all trades effectively. They have essentially limited players to very specific playstyles if you want to get the most of out of the terrible skill system.
Gamefever Oct 4, 2023 @ 11:48am 
I think Jack of All Trades is kinda sorta possible, given that at any time you can refund your perk points for free!

The issue is that perk tree's are pretty focused, sure there is overlap but then I am making a specific build.
Example of specific build,
I can make a smart gun focused character with attribute distribution across three attributes,
INT, REF, TECH.
So Smart SMG, select SMG skills out of INT, REF, and follow up by selecting Cyberware Perks from TECH tree....That may look like a Jack at first but its actually a focused build!
However, say I have that spread and want to try out something else like a Katana build for a few missions! Well I can do just that, refund my perks and redistribute them without paying a cost too.
adema066 Oct 4, 2023 @ 11:53am 
Originally posted by Gamefever:
I think Jack of All Trades is kinda sorta possible, given that at any time you can refund your perk points for free!

The issue is that perk tree's are pretty focused, sure there is overlap but then I am making a specific build.
Example of specific build,
I can make a smart gun focused character with attribute distribution across three attributes,
INT, REF, TECH.
So Smart SMG, select SMG skills out of INT, REF, and follow up by selecting Cyberware Perks from TECH tree....That may look like a Jack at first but its actually a focused build!
However, say I have that spread and want to try out something else like a Katana build for a few missions! Well I can do just that, refund my perks and redistribute them without paying a cost too.

What if you want blunt weapons and SMGs though for instance? The new skill system punishes you for wanting 2 things in 2 totally different trees.
JrSlacker Oct 4, 2023 @ 12:05pm 
I think you can aim for it, but I think that depends on the difficulty you're playing on.

Comparing apples to oranges here, but have to remember Cyberpunk is also based on a tabletop RPG, where you have points etc to invest into.

I do think they need to put in an infinite attribute point reset though. Having it be a one time deal is a little lame for those who want to experiment.
5ean5ean Oct 4, 2023 @ 12:13pm 
Originally posted by adema066:
Originally posted by Gamefever:
I think Jack of All Trades is kinda sorta possible, given that at any time you can refund your perk points for free!

The issue is that perk tree's are pretty focused, sure there is overlap but then I am making a specific build.
Example of specific build,
I can make a smart gun focused character with attribute distribution across three attributes,
INT, REF, TECH.
So Smart SMG, select SMG skills out of INT, REF, and follow up by selecting Cyberware Perks from TECH tree....That may look like a Jack at first but its actually a focused build!
However, say I have that spread and want to try out something else like a Katana build for a few missions! Well I can do just that, refund my perks and redistribute them without paying a cost too.

What if you want blunt weapons and SMGs though for instance? The new skill system punishes you for wanting 2 things in 2 totally different trees.

Its not a punishment...all good RPGs are about porblem solving and point allocation. This game IMO is more than generous with skill points.
res judicator Oct 4, 2023 @ 12:13pm 
Absolutely. I'm running a super suboptimal build where I leveled everything but cool up to 15 on Very Hard, and the game has still been fairly easy.

I think the only playstyles that really require the right perks are melee (for finishers and mobility), hacking (for ram management), and to a lesser extent snipers (for reliable 1-shots). For everything else, just having an upgraded weapon is enough. For example, I have 0 SMG-related perks, but Fenrir still rips through enemies when I feel like using it.

Is it as powerful as a focused sandy + blade build? Not even close. Is it capable of easily winning every fight I've run into? Yes.
Zak Oct 4, 2023 @ 1:12pm 
Originally posted by adema066:
Originally posted by Gamefever:
I think Jack of All Trades is kinda sorta possible, given that at any time you can refund your perk points for free!

The issue is that perk tree's are pretty focused, sure there is overlap but then I am making a specific build.
Example of specific build,
I can make a smart gun focused character with attribute distribution across three attributes,
INT, REF, TECH.
So Smart SMG, select SMG skills out of INT, REF, and follow up by selecting Cyberware Perks from TECH tree....That may look like a Jack at first but its actually a focused build!
However, say I have that spread and want to try out something else like a Katana build for a few missions! Well I can do just that, refund my perks and redistribute them without paying a cost too.

What if you want blunt weapons and SMGs though for instance? The new skill system punishes you for wanting 2 things in 2 totally different trees.

No, you're wrong. It's very easy to build around weapons in two different trees.
Sir Windchill Oct 4, 2023 @ 1:21pm 
The only 2 things that can't co-exist in this game are netrunning/Sandevistan, you can pretty much do everything else no problem with no perks at all. the strongest build no doubt is infinite sandevistan katana or shotgun, but it gets boring fast cause its basically cheating.
Sgt. Paulto Oct 4, 2023 @ 3:58pm 
I think you guys are largely misunderstanding. I'm not worried about how hard enemies will be, I'm worried about locking myself out of certain skills I might want to try out. But from the gist of it, it sounds like you very much so are locked out of skills.
NorthernDavid Oct 4, 2023 @ 4:04pm 
Originally posted by Sgt. Paulto:
I think you guys are largely misunderstanding. I'm not worried about how hard enemies will be, I'm worried about locking myself out of certain skills I might want to try out. But from the gist of it, it sounds like you very much so are locked out of skills.

Not really. At least if you have the expansion.
Perks you can reallocate at will as long as you build up the tree so you won't permanently lock yourself out of anything.
The reason I had mentioned the 9 and 15 in my attribute analysis is that those are the cut off points where you get new perks. Since you can do 20 in 1 attribute and 15 in the rest by level 60, you can get all but the capstone perks in every tree if you want.
If you save your attribute respec (And make a save before you do it.) You could chose to experiment with any of the capstones.
You can't have the ability to make any build, but it's very close.
Zak Oct 4, 2023 @ 4:09pm 
Originally posted by Sgt. Paulto:
I think you guys are largely misunderstanding. I'm not worried about how hard enemies will be, I'm worried about locking myself out of certain skills I might want to try out. But from the gist of it, it sounds like you very much so are locked out of skills.
You couldn't unlock all of the perks at the same time in the old system either, so it's not any more restrictive than it was before. Actually, could you respec your perks whenever you want like you can now?

Also, there is more stuff tied to cyberware which you can easily swap out.
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Date Posted: Oct 4, 2023 @ 11:16am
Posts: 23