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I believe they are weapon mods you need to attach if a gun has a mod slot.
Other option is to switch to fists / blunt weapon when they are low HP and hit them.
There is also a cyberware mod that makes weapons non-lethal. (i believe its called Pax)
Thanks for the tip!
In initial game it was a kind of mod on your cyberware or something which was making akll your weapons non lethal.
But i cannot retrieve how to do that.
Thank you
Pre 2.0 that was a mod for your eyes. It seems like they took out cyberware mods for 2.0 with the cyberware rework, so that mod is gone. The Pax weapon mod is still around.
The only 2 that really stick out to me that couldnt be stealthed were Lilith? with the mantis blades that emerges from the ice tub, and the katana dude that drops down from the ceiling to kill another gangster in front of you.
Incorrect, sir. I am currently playing with the latest update and used a lethal weapon. Tried it several times to make sure I wasn't hitting them after downing them. They absolutely, 100%, will die if you use a lethal weapon. However, that isn't a guarantee. For example, even during normal fighting, lethal weapons will sometimes fail to outright kill somebody. Even if it's a critical headshot. They'll go down obviously, but roll around as if you used non-lethal attacks on them. I'd say that happens like 20-30% of the time.
There still is the PAX, a weapon mod that turns one weapons 'none-lethal'.
A few tips regarding 'none-lethal' weapons and cyberpsychos.
'None-lethal' can totaly kill someone, they are actually more like 'less-lethal'.
Its also totaly possible to make a none-lethal takedown with a lethal weapon, its just much harder (or for normal guys: very unlikely to happen).
(Effectivly there is a small hp range between unconcious and dead. 'None-lethal' weapons simply deal less damage to unconcious targets, so its easier to stay in that range).
And for those psychos my go-to approach is:
Take down their health to 10-15% with whatever weapon works good on them. Can be lethal.
After that I switch to something none-lethal (either a gun with pax or simply a batton) and do very controlled strikes/shots. No button mashing! One hit, check the effect, wait to see if he needs another.
Stay clear of anything that invokes damage-effects, like bleeding, burning etc. These dont stop when the target is knocked out and are a sure way to kill.