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Een vertaalprobleem melden
There is a gun that does that.
Death and Taxes
You basically want to be perfect at gunplay from minute one wich is a totally different kind of gameplay alltogether.
Have you ever played the original Deus Ex? You couldn't hit a barn door in that game without dumping a lot of skill points into a weapon type. That's the character building part of the game. If you don't like that you're just playing the wrong kind of game I'm affraid.
What does anything you just said have anything to do with shooting guns needing stamina?
I get this is an RPG but alot of RPGs have terrible mechanics. Play any zombie RPG and tell me why every weapons breaks after 5 minutes of use?
This is a terrible mechanic and there is no arguement why adding Stamina to shooting is a good thing or brings anything to the game. If those perks instead of being for stamina was for recoil control and accuracy it would still be inconvient but at least it would actually make sense.
Not sure what you're talking about.. the first Deus Ex even without skills I could hit anything.. that's why a mouse and keyboard will always be superior to controllers for games that involve shooting.
So by your "realism" logic, why can we run infinitely for miles without needing any stamina? Doesn't make any sense.
why the hell is something as fundamental to the core game as shooting now tied to something so consumable like stamina? makes every encounter a core after a few shots V is out of stamina
Yet a build wont be good for a particular playstyle without the right perks/attribute placement, up against groups of enemies for instance because you would stam' out