Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I really hate when devs do nonsense like this.
Why they do this?
If this game is f2p and there is microtransaction in there, It make sence.But it's not.
So why they have to make it inconvenient. I'm sure they can fix this in 10 seconds. Why they don't?
Oh you right!
So I can respec perk point whenever I want but skill points?
The only reason it's allowed once now is so people that didn't want to start a fresh game could properly respec their saves character.
Attribute points were never able to reset. They gave everyone a one time reset due to patch 2.0 changing the perk trees so those with old saves could rebuild thier characters around the new skills.
They just gave the one time reset to all characters instead of old saves only.
Originally you couldn’t respec at all, they only allowed it because people who continue old saves would have their perks and attributes all messed up if they kept everything in 2.0 on a 1.6 build.
If I can respec everthing exactry whenever I want, it will be break the game expecially skill check part.
So your one does make scence actually.
But I wish I could do that even in a limited case...
For example only at Ripper doc.
Since they ruined it, I use the console, to max all attributes, no need to respecify then.
You can't destroy something that's already destroyed.