Cyberpunk 2077

Cyberpunk 2077

View Stats:
MOK Oct 1, 2023 @ 6:45am
Phantom Liberty Dialogue Audio Quality
Anyone noticing that the audio quality in NPC dialogues sounds like a phone call?
I don't know whether it's a problem with the recording, the file, or if it's active signal processing getting put on an otherwise good recording. But ever since I started the expansion, the dialogue audio fidelity has been really distracting for me.

Is anyone else hearing this, or is it just my end?
< >
Showing 1-10 of 10 comments
Wurm65 Oct 1, 2023 @ 6:51am 
Its sometimes really good, sometimes kinda meh. The npcs changing voice actors in the middle of a dialogue bugs me more.
Hello! How did you solve the problem with the sound in the game? Some voices and ambient sounds are missing, and the new radio does not work. I reinstalled the game and nothing changed. I check the integrity of the files. :SadYellowFace:
MOK Oct 3, 2023 @ 4:18pm 
Bumpin this because I booted it back up and started a new quest line with a new NPC, and bang, it hits me in the face again, poor sound quality in the dialogue. Haven't seen other posts mentioning it.
Nigel Wurd Oct 3, 2023 @ 7:50pm 
Same. It sounds like a dollar store Bluetooth speaker. It seemed to get more frequent the further in PL I get.
Mjr.Death Oct 3, 2023 @ 7:53pm 
Yeah… especially the one with the cops who had their drugs swallowed. That was just, so bad. Everyone phoned in for that gig.
MOK, I found a solution to my problem on Reddit. It was necessary to rename one file in the root folder of the game.:smilecyto:
MOK Oct 3, 2023 @ 10:11pm 
Originally posted by ßigLýnch:
Same. It sounds like a dollar store Bluetooth speaker. It seemed to get more frequent the further in PL I get.
BigLynch, yeah, like hearing it out of cheap speakers, exactly. Everything else sounds great at least. Glad someone else is noticing it.

Originally posted by Mjr.Death:
Yeah… especially the one with the cops who had their drugs swallowed. That was just, so bad. Everyone phoned in for that gig.
Huh? Think you got this wrong. Their performance is fine. It's the audio fidelity of the dialogue clips.

Originally posted by Мандаринка ❀🐾🦋:
MOK, I found a solution to my problem on Reddit. It was necessary to rename one file in the root folder of the game.:smilecyto:
I have no idea what you're talking about. This thread has nothing to do with missing audio. I'm glad your issue has a workaround. But this is completely different, and regards the audio fidelity of the dialogue clips.
Last edited by MOK; Oct 3, 2023 @ 10:12pm
Melcor Oct 6, 2023 @ 3:47pm 
This is because they didn't have the actors in front of them, it was done from their own home so their own equipment.
Atomsk Oct 16, 2023 @ 9:11pm 
Originally posted by Melcor:
This is because they didn't have the actors in front of them, it was done from their own home so their own equipment.

Most companies would send their actors professional grade equipment, and if they were really stingy they could've requested them to ship the mics back.
Atomsk Oct 16, 2023 @ 9:14pm 
Originally posted by Mjr.Death:
Yeah… especially the one with the cops who had their drugs swallowed. That was just, so bad. Everyone phoned in for that gig.

Honestly, that quest is when the audio actually sounded good the girl, Bill and the other guy had professional sounding audio. I think the NPCs were forced into the studio to record while the actors likely were allowed to do it from home.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Oct 1, 2023 @ 6:45am
Posts: 10