Cyberpunk 2077

Cyberpunk 2077

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PanPan Sep 30, 2023 @ 2:48pm
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Ray Tracing is overrated
How am the only one who prefers to increase resolution than using RT ?
You realize it cost the same for DLSS/FSR Performance with RT than native 4K without RT ?

Edit :
I am very sensitive to shimmering/flickering pixels.
It's not something you can see on pictures because the issue is the difference at T vs T+1.
It's actually why i like temporal anti-aliasing.

But i don't like playing below 60 fps and i can cleary see the difference between native 4K and quality DLSS/FSR (more shimmering).

I don't play in native 4K for sharpness, my eyes aren't good enough to go above 1440p (need to get closer to screen), it's because increasing resolution (smaller pixels) is very effective against temporal rendering issues.

I have a 7900XT and play on a 4K TV, am not objective.
Last edited by PanPan; Oct 4, 2023 @ 9:21am
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Showing 1-15 of 210 comments
Rob_Champion Sep 30, 2023 @ 3:01pm 
im with you. Unless you got a 4090 and can use pathtracing do not bother with RT.

1. Pathtracing has bugs anyways
2. RT Lighting does barely anything, like it is very hard to notice a difference even on psycho, the lighting hand-placed by artists is very good.
3. RT Shadows both sun and local work weirdly, some instances it can look better but in some it worsens the image
4. RT reflections is the best of them all but can make image look softer and whilst I prefer it the SSR is decent anyways

Overall you are right RT is cool tech but we have seen what we can do without RT in games like RDR2 so i prefer a crisper image with better LODs, textures and such

Speaking of the LODs and pop in is bad in this game
Bullet_Catcher* Sep 30, 2023 @ 3:03pm 
4070 here and maxing out the game just fine with RTX Overdrive. Absolutely blown away at how immersive it is compared to my first playthrough with a 2070S. You're totally allowed to have your own opinion, and obviously mine differs from yours. No sense in making a thread complaining about something that won't go away.
Proxy Sep 30, 2023 @ 3:10pm 
I don't even know how to answer that.

You had two options before;

1) Don't run RT on your potato PC
2) Have enough GPU power to run native RT

Now you have a third option to run it upscaled with a relatively minor drop in image quality and get in return most of the fps you had at a lower resolution, why would you not think this is a good thing? You represent only yourself, just because you don't like the tradeoff doesn't mean its not a good option to have.
I Love Emma Stone Sep 30, 2023 @ 3:17pm 
Playing Phantom Liberty with Ray Tracing Overdrive and it looks absolutely beautiful. And no downgrade at all on the performance on my end. Runs fast and smooth.
SaneVirus Sep 30, 2023 @ 3:20pm 
Originally posted by Bullet_Catcher*:
4070 here and maxing out the game just fine with RTX Overdrive. Absolutely blown away at how immersive it is compared to my first playthrough with a 2070S. You're totally allowed to have your own opinion, and obviously mine differs from yours. No sense in making a thread complaining about something that won't go away.
Same! Running Asus Tuf 3080ti with Intel i9 12900KF, 64GB of ddr4 on an m.2 Corsair drive, maxed out RR and PathRT at 1440p! Looks gorgeous! :laughingaurora:
Zero McDol Sep 30, 2023 @ 3:25pm 
Simulated:
- Real light
- Real shadow
- Real reflection

To me, it is totally worth the performance cost, though I only use the lighting at medium, shadows and local shadows.

To each their own.

For me, locked 30 fps is what I play at nowadays anyways, so I'm not having much of a performance cost.

edit:
Plus I also use RT via reshade for other games, so Ray Tracing is very much apart of my normal wants in a game now.
Last edited by Zero McDol; Sep 30, 2023 @ 3:27pm
SwampMonkey Sep 30, 2023 @ 3:25pm 
RT in its current state, is over rated. It is not worth the performance hit even on a 4090, All its turning out to be is a tech demo that is bringing out the most obnoxious toads i have ever seen.
Maybe in 5 years time RT will be at a point where it radically changes how games look and feel but as it is the way it is being implemented now and DLSS and other scaling options being used as a lazy programmers crutch... RT is a waste of time and money. I paid for a high end GPU for its raw power, not to use a rubbish tech like DLSS just to make reflections and shadows SLIGHTLY better.
RT is a waste of time and people are deluded thinking using DLSS on high end cards is ok.
Proxy Sep 30, 2023 @ 3:31pm 
Last edited by Proxy; Sep 30, 2023 @ 3:33pm
SwampMonkey Sep 30, 2023 @ 3:36pm 
Originally posted by Zeropointfive:
Pretty big difference just using the old mk 1 eyeball

https://steamcommunity.com/sharedfiles/filedetails/?id=3043871802

https://steamcommunity.com/sharedfiles/filedetails/?id=3043871760
Not worth the performance hit or the premium price for the tech to use it.
Just like when Nvidia brought Aegia Phyx and tried to push that as "the next step in immersive tech"
Yet again another over rated tech that took over a decade to correctly implement.
L3ros Sep 30, 2023 @ 3:41pm 
Originally posted by SwampMonkey:
Originally posted by Zeropointfive:
Pretty big difference just using the old mk 1 eyeball

https://steamcommunity.com/sharedfiles/filedetails/?id=3043871802

https://steamcommunity.com/sharedfiles/filedetails/?id=3043871760
Not worth the performance hit or the premium price for the tech to use it.
Just like when Nvidia brought Aegia Phyx and tried to push that as "the next step in immersive tech"
Yet again another over rated tech that took over a decade to correctly implement.
Oh no. I have 80 instead of 90 fps. The horror.
Proxy Sep 30, 2023 @ 3:42pm 
Originally posted by SwampMonkey:
Not worth the performance hit or the premium price for the tech to use it.
Just like when Nvidia brought Aegia Phyx and tried to push that as "the next step in immersive tech"
Yet again another over rated tech that took over a decade to correctly implement.

Worth is subjective. You might have $10,000 of golf clubs and I think its stupid af because I don't like golf. That doesn't mean I can't respect you liking golf and spending extra for a negligible improvement to your golf game with the 3 grams lighter club.
SwampMonkey Sep 30, 2023 @ 3:52pm 
Originally posted by L3ros:
Originally posted by SwampMonkey:
Not worth the performance hit or the premium price for the tech to use it.
Just like when Nvidia brought Aegia Phyx and tried to push that as "the next step in immersive tech"
Yet again another over rated tech that took over a decade to correctly implement.
Oh no. I have 80 instead of 90 fps. The horror.
with or without the crutch of DLSS/FSR?
Jim Sep 30, 2023 @ 3:54pm 
Runs perfect maxed out on my 49 inch super ultra wide.
Ray tracing is the future, like it or not, it replaces multiple systems all in one go (lighting, shadows, reflections) so makes creating games easier too, it's a big win for people who can run it, and the folks making games. It's here to stay, and is awesome.
Jim Sep 30, 2023 @ 3:54pm 
Originally posted by SwampMonkey:
Originally posted by L3ros:
Oh no. I have 80 instead of 90 fps. The horror.
with or without the crutch of DLSS/FSR?
Why would that matter? Using a feature of a GPU that has it, is not the sick own you may think it is.
Blur Sep 30, 2023 @ 3:57pm 
Originally posted by SwampMonkey:
Originally posted by L3ros:
Oh no. I have 80 instead of 90 fps. The horror.
with or without the crutch of DLSS/FSR?
game actually looks better with dlss
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Date Posted: Sep 30, 2023 @ 2:48pm
Posts: 220