Cyberpunk 2077

Cyberpunk 2077

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TripSin Sep 30, 2023 @ 10:38am
Armor doesn't do anything?
Edit: I think what just feels bad is that melee and snipers seem to just destroy you regardless of your armor (1-3 shotting you straight to death) and I was upset after getting one-shot back to back by a melee.

I've been trying to get as much armor as I can, but it doesn't seem to help anything. I'm still getting one and two-shot by so many things on very hard. I don't want to have to lower the game to hard because then I feel like enemies don't have enough HP, but being so susceptible to so many one-shots feels ridiculous.

I've seen some people have a bug where they become invincible and I'm wondering if I'm having an opposite type bug where my armor isn't being counted.

I feel like it's really stupid the game doesn't seem to tell you how much damage resistance % you're getting from your armor and doesn't list other damage reduction from buffs and perks. Like I'm also supposed to have things like -5% damage resistance from the Chrome Constitution perk, but that's also not listed in my stats.

When I go into my character stats I notice that my Mitigation Chance isn't listed even though I think others can see that stat. I have the Feline Footwork perk so it should be more than 0%, but the game won't even tell me what it is...
Last edited by TripSin; Oct 5, 2023 @ 9:23pm
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Showing 1-15 of 31 comments
Blame Sep 30, 2023 @ 10:43am 
Yeah, also playing on VH and the armor feels ineffective. Is it nerfed on VH? Is it more impactful on lower difficulties? What is the actual formula of damage reduction provided by armor?
Blame Sep 30, 2023 @ 10:52am 
Originally posted by Grubbs008:
Originally posted by Blame:
Yeah, also playing on VH and the armor feels ineffective. Is it nerfed on VH? Is it more impactful on lower difficulties? What is the actual formula of damage reduction provided by armor?

I had 1588 armor, 1588/1500. With the increased cyberware mod and that iconic armor one you get later. And I still got destroyed in like 2-3 hits on VH, on Hard, I still took alot. I feel like maybe it effects melee damage more? Even so, it still does ♥♥♥♥♥♥♥♥♥ in terms of protection.

I guess resistance % and mitigation, and flat damage resist are the only things that matter.
Would be nice to know what armor actually does.
Like, does it probide a flat damage reduction? Is it % damage reduction? How much does it reduce damage? Is the increase in damage reduction linear, or does the effectiveness of armor drop off the more you get?

It's very vague.
We are meant to understand that more armor = better survivability, but if we don't feel it then it'd be nice to know why
rock Sep 30, 2023 @ 11:01am 
Armor makes little difference until you get it really high. Once you have it around 800 or more, it does make a difference. On Very Hard you want to install the Pain Editor and get the perk that flat reduces all damage when you fill out all available slots in the skeleton and the other system.

With around 1k armor and all the chrome, my character can reliably tank just about anything outside of getting sniped with low health.
avil Sep 30, 2023 @ 1:45pm 
Taking damage raw isn't very good even with high armor. Armor makes difference when you try to "outlast" damage. Upping mitigation, delaying damage taken, adding temp. health, adding flat reduction, having tons of regen is what makes armor work. With armor alone you might survive a hit from shotgun. But with auto-activating blood pumps and adrenaline, while also using dodging for mitigation, you could dance around for 10 shots or more. Little bit of everything.
Akkarin Oct 2, 2023 @ 2:51am 
Found it, in the cyberware menu mouse over the blue armour lines on the left. It will tell you how much damage is reduced by, mine says 36% or more.
Driverben Oct 2, 2023 @ 2:57am 
There is definitely diminishing returns on armor. You can get like 1000 armor at level 40 and the tooltip for armor will say you're getting 60% damage reduction. But if you hit level 50 and have the same amount of armor the damage reduction will drop substantially to like 40-50%. Note I'm pulling these numbers out of my ass, I'm just giving numbers to show what I mean.

But I was keeping track of my damage reduction as I was leveling and hovered around 40-50% between 40-50 while my armor was progressively getting higher. I actually remember a point where my reduction dropped from 46% to 38% over the course of 7-8 levels and I made no changes to my armor value.

The bug people getting where they take no damage appears to be a quest bug that gives your character the godmode tag, so that would be unrelated to armor.
Last edited by Driverben; Oct 2, 2023 @ 3:00am
Akameka Oct 2, 2023 @ 3:10am 
Originally posted by Akkarin:
Found it, in the cyberware menu mouse over the blue armour lines on the left. It will tell you how much damage is reduced by, mine says 36% or more.

I think that relate to the max armor you can get at that point in the game. Real reduction is the blue lightened bar, while potential reduction is the dark blue one. As enemies increase their damage with level scalling you need more and more armor to archieve the same flat damage result.

Also, armor can get bypassed by weapons and perks, especially the close quarter ones, so I guess ennemies does ignore a part of your armor value too.

What you want is things that reduce final damage taken, like cyberware decreasing damage taken in close range or the one decreasing damage taken from side and back. Thoses triggers after armor reduction, so They are really usefull to reduce damage taken.

After that you want to add health regen. The cyberware auto-injecting your health item when you are low life, as welle as the Technical skill tree to boost health item will helps. The iconic katana you get at the Kompeki trigger a huge health regen when you make people bleed (and with the ultimate perk of the reflexes tree, every hit make people bleed)

But yeah, when I see the damage stat of the carnage shootgun, I understand why it almost kills me If I take even a few pellets from it, armored or not.
Gawainrol Oct 5, 2023 @ 9:19pm 
Enemies also have some armor-ignoring effect, so do most weapons.
Last edited by Gawainrol; Oct 5, 2023 @ 9:20pm
Ersa Oct 5, 2023 @ 9:27pm 
if enemy melee is like it was before then their melee ignores armor so avoid melee hits as much as you can. :lunar2019piginablanket:
Real2aFault Oct 7, 2023 @ 7:04am 
Originally posted by Blame:
Yeah, also playing on VH and the armor feels ineffective. Is it nerfed on VH? Is it more impactful on lower difficulties? What is the actual formula of damage reduction provided by armor?
i have so much armor that i can stupidly tank 3 people attacking me and still get away.
Blame Oct 7, 2023 @ 12:33pm 
Originally posted by ihazes:
Originally posted by Blame:
Yeah, also playing on VH and the armor feels ineffective. Is it nerfed on VH? Is it more impactful on lower difficulties? What is the actual formula of damage reduction provided by armor?
i have so much armor that i can stupidly tank 3 people attacking me and still get away.
How much armor and other damage reduction buffs do you have? And what difficulty setting?
Real2aFault Oct 7, 2023 @ 12:45pm 
Originally posted by Blame:
Originally posted by ihazes:
i have so much armor that i can stupidly tank 3 people attacking me and still get away.
How much armor and other damage reduction buffs do you have? And what difficulty setting?
Lvl 18
armor 292
Very Hard

There're not much buffs like that, but as was said previously, you need different kind of protection to feel more secure. Like dmg mitigation from Cool or extra health from Strenght
Last edited by Real2aFault; Oct 7, 2023 @ 12:48pm
Rambit Oct 7, 2023 @ 12:54pm 
maybe the guy wants armor to be so good that they can stand in the open without even thinking about anything.
Soul Oct 7, 2023 @ 12:56pm 
I play on normal mode.... and at low levels starting a new game I noticed a difference when fighting.... the basic armor mod they give you I tried going into melee with and without it and noticed i'd have to pop heals a lot more often without that armor cyberware.... this was me noticing it before I hit level 10 and had limited capacity and limited cyberware choices...

of course thats on normal mode.... where the enemies are more scaled alongside the player.... on higher difficulties based on what ive seen ya'll say... its probably something where you need way more to even notice its effect....
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Date Posted: Sep 30, 2023 @ 10:38am
Posts: 31