Cyberpunk 2077

Cyberpunk 2077

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G386420 May 4, 2023 @ 4:01am
CRAZY HOW there's no flying of any kind in this game?
like no helicopters no air planes jet packs hover crafts "able to drive" kinda a let down but not a deal breaker i guess
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Showing 1-15 of 16 comments
If you don't mind modding, there are alternatives.

Jetpack.
https://www.nexusmods.com/cyberpunk2077/mods/996

Let there be flight
https://www.nexusmods.com/cyberpunk2077/mods/5208

Let there be flight basically makes vehicles flying.
Unfortunately, the redscript and Red4ext that are core dependencies arent working well with the latest update and it can crash your game on launching. Might have to wait updates from all authors before trying that.

Jetpack doesn't require any dependencies except for cyber engine tweaks, which means it should be working.

That said, what cdpr could'nt achieve, modders actually achieve it. Kudos to them.
G386420 May 4, 2023 @ 5:27am 
game crashes a lot without modds mostly after crafting or upgrading iv noticed but if it was easier to install the modds like a launcher or installed from the steam work shop but unpacking zips an folder/file management i cant do iv had trouble with 7days2die mods in the past its outta my pay grade lol
Drysyn May 4, 2023 @ 6:31am 
Originally posted by G386420:
game crashes a lot without modds mostly after crafting or upgrading iv noticed but if it was easier to install the modds like a launcher or installed from the steam work shop but unpacking zips an folder/file management i cant do iv had trouble with 7days2die mods in the past its outta my pay grade lol

That's funny, I have well over 100 mods installed and my game NEVER crashes, just get the flatlined screen after I close the game^^
For cp2077 its much simpler than say, Skyrim. Most mod pages have instructions for installation. Many mods are also simple. just transfer the folders to cp2077 directory and overwrite them if needed. You don't need another program to edit code or something mostly.
Last edited by Darkwing Dark 【✠⚔✠】©; May 4, 2023 @ 6:32am
Bahamut_A6M5 May 4, 2023 @ 11:38am 
Airplanes were basically discarded after the Collapse, when petroleum based fuels skyrocketed and turned their use non-profitable. Helicopters can use AV-gas or standard plane fuels, so they were of some use before AVs started replacing them. Hovercrafts don't fly (they hover, surprise, over an air "cushion"). Jetpacks are basically relegated to some minor use in old powered armors to make them fly for short periods of time (because its low fuel capacity). And AVs are pretty expensive for most people; an AV4 from the 20's costed 600,000 eddies with its default setup.
Corso May 4, 2023 @ 6:35pm 
Originally posted by G386420:
like no helicopters no air planes jet packs hover crafts "able to drive" kinda a let down but not a deal breaker i guess

There are also no mini-games of gambling games
extremely sus in an open world RPG where eddies are the entire focus.
seems night city offers every avenue of sin, except gambling or cards

total oversight
There is 1 or 2 gambling dens though, illegal or otherwise, but minigame gambling is not coded, which is a shame.
Tanoomba (Banned) May 4, 2023 @ 7:27pm 
Originally posted by Corso:
There are also no mini-games of gambling games
extremely sus in an open world RPG where eddies are the entire focus.
seems night city offers every avenue of sin, except gambling or cards

total oversight
Save game.
Make highest-stakes bet you are allowed to make.
Did you win?
If yes, save.
If not, reload.
Repeat until you have more money than you can ever spend.

I can imagine why they wouldn't necessarily want to enable exploits that undercut game mechanics.
Exploits will happen if the player chooses, and there will be mods to overcome the system no mattter what.

Back to the point, a gambling system will add to the immersion. Set a limit to the amount being bet will make it more fair.
Last edited by Darkwing Dark 【✠⚔✠】©; May 4, 2023 @ 7:49pm
Zero McDol May 4, 2023 @ 9:04pm 
Originally posted by Tanoomba:
Originally posted by Corso:
There are also no mini-games of gambling games
extremely sus in an open world RPG where eddies are the entire focus.
seems night city offers every avenue of sin, except gambling or cards

total oversight
Save game.
Make highest-stakes bet you are allowed to make.
Did you win?
If yes, save.
If not, reload.
Repeat until you have more money than you can ever spend.

I can imagine why they wouldn't necessarily want to enable exploits that undercut game mechanics.
It would be as simple and easy as limiting the amount that can be bet. It's not rocket science dude, gambling could've easily have worked as part of this game.

On top of that, it's a game, it's supposed to be fun - not some massive battle against cheating and exploiting in a -> offline, single player game <-..
Titan Awaken May 4, 2023 @ 9:16pm 
Originally posted by Zero McDol:
Originally posted by Tanoomba:
Save game.
Make highest-stakes bet you are allowed to make.
Did you win?
If yes, save.
If not, reload.
Repeat until you have more money than you can ever spend.

I can imagine why they wouldn't necessarily want to enable exploits that undercut game mechanics.
It would be as simple and easy as limiting the amount that can be bet. It's not rocket science dude, gambling could've easily have worked as part of this game.

On top of that, it's a game, it's supposed to be fun - not some massive battle against cheating and exploiting in a -> offline, single player game <-..

Legit, lol.

I’m sure the developers are more than capable (and, in fact, are overqualified) of writing a simple, high school level algorithm that limits your winnings depending on your character’s current level or game/story progression.

I mean they already perfected this back in The Witcher 3 with Gwent. Gwent didn’t massively unbalance the economy in W3. In fact, your winnings were quite measly even if you went all in. *shrug*
G386420 May 5, 2023 @ 6:12pm 
all the time I'm crashing aboutta lower my population density ... but yeah the story regardless of the details is pretty good which ending is of voted best to choose?
G386420 May 5, 2023 @ 6:15pm 
iv just now figured out how the gigs work was confused af wish said which gig was from which fixer in the gigs descriptions
G386420 May 5, 2023 @ 6:17pm 
my story %is at 90 johnys %is at 25 n the third sickness lvl or w/e is at 40 gonna quit the main missions an do all side jobs n gigs b4 game ends on me
Zebedee May 5, 2023 @ 6:26pm 
Originally posted by Bahamut_A6M5:
Airplanes were basically discarded after the Collapse, when petroleum based fuels skyrocketed and turned their use non-profitable. Helicopters can use AV-gas or standard plane fuels, so they were of some use before AVs started replacing them. Hovercrafts don't fly (they hover, surprise, over an air "cushion"). Jetpacks are basically relegated to some minor use in old powered armors to make them fly for short periods of time (because its low fuel capacity). And AVs are pretty expensive for most people; an AV4 from the 20's costed 600,000 eddies with its default setup.

There's a really boring answer about the very limited use of AV in the game. If you take the corpo intro you might notice that what V can see of the city is very carefully limited. Console performance issues to do more, and they were working to having the game as identical as possible across platforms at that time.

When they initially considered giving V the ability to 'fly' (whether AV or otherwise) they also got to thinking about the work needed to make it look and feel good. eg If you bump into a building with a modded car then you don't mind if you just bounce off, not so much if it's a feature in a AAA game. So cost in time vs it's actual utility in a game with fast travel ruled it out. (Also why metro was never completed for player use.)

----

Originally posted by G386420:
all the time I'm crashing aboutta lower my population density ... but yeah the story regardless of the details is pretty good which ending is of voted best to choose?

One of Sun, Star, or Temperance would be my guess at the most popular. I'd say Star but for Don't Fear the Reaper.
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Date Posted: May 4, 2023 @ 4:01am
Posts: 16