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So think of it as more advanced and better TAA that looks better.
Quote..
"Differences between DLSS and DLAA
DLSS handles upscaling with a focus on performance, DLAA handles anti-aliasing with a focus on visual quality. DLAA runs at the given screen resolution with no upscaling or downscaling functionality. DLSS and DLAA share the same AI-driven anti-aliasing method."
oh look.....
saying dlaa at 4k is like running 4xss is total bollards, that would equate to being the same as running at 8k which it absolutely isnt, i say this with an 8k screen so i know jusy how hard 8k is
Unfortunately, it doesn't look like the nvidia filters work. That's a bummer.
I am not able to figure out for now and i think it is possible to activate both together.
From what i understand DLAA should give a better image quality than DLSS right?
With my 4800 it runs around 50* FPS when with DLSS FPS has almost no limit.
DLAA is useful mainly for 4K res?
Yes, but they cannot be turned on together since DLSS and DLAA are two different AI methods of anti-aliasing using the same rendering pipeline.
- DLSS is AI driven anti-aliasing that will lower your rendering resolution and then upscale it with very minor detail loss, but vastly better performance.
- DLAA is AI driven anti-aliasing which renders at your native resolution so the picture will be much better, but you won't gain any performance increase. However it will run and look much better than the classical TAA/FXAA/SMAA anti-aliasing methods which are more taxing and look worse.
So you use DLSS if you value performance with very minor detail loss or you use DLAA if you have enough performance for a better crispier image.For now DLSS is what most player prefer because of performance, but eventually in a few years with newer GPUs Cyberpunk will be able to be fully ran at max settings at completely native resolution with just DLAA.
My 2 cents is on 1440p i am not able to distinguish the difference tbh between DLSS quality and DLAA - maybe on 4K is more visible but then good luck to turn DLAA, even a 4090 would struggle i guess as with 4080 i cannot run it more than 55FPS with DLAA on 1440P.
Good question, but I'm pretty sure that it is just some lazy UX design, and DLAA silently overrides DLSS behind the scenes. More so, personally, I can't think of any reason for introduction of a separate name for what is essentially native resolution DLSS. It would be much less confusing if they simply added an additional DLSS mode, call it "Ultra Quality" or "Native" or whatever.