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Not sure about overdrive though. Try raytracing without it for more fps.
Well I've been watching a lot of Overdrive on vs off videos since testing it and I guess I can kind of see a difference. Ray Tracing makes thing look darker, more blurry and less detailed in places. I do see where reflections are sharper in windows and water puddles (if you're standing there staring at them), but who does that? Aside from you apparently. And this is supposed to be worth giving up 50+ fps for?
If this game is the definitive example of Ray Tracing, then I would say the technology is a bust.
Here's a video of it. YouTube doesn't do the game justice, but you can see my point.
https://www.youtube.com/watch?v=Cp7P2bJPXtg&t=44s
EDIT: new ray reconstruction should make the effects of RT much more realistic and believable, particularly in terms of the current quite blurry and not super clear reflections
i think the trade off is worth the fps drop but im not one to really care for strictly 60 or more fps in a single player game.
And that's another thing that makes absolutely no sense to me. I'm on a 120 mhz monitor and I've played plenty of games at 120+ fps and there's absolutely no difference from this and my old 60 mhz monitor. A game running at 60 fps moves just as fast and fluid as a game running at 400+ fps. For example, I now run Doom 2016 at 200+ fps. The game is no faster or smoother than when I played it at 55-60 fps on my 12 year old 8350 FX / 390X PC when it first game out.
I think people are just becoming delusional. Tell them what they see and feel and eventually they'll believe they actually see and feel it. Reminds me of that scene in Jurassic Park when John Hammon is talking about his motorized flea circus and said, "people could swear they saw the fleas. Oh look at the fleas mommy." I wish people would stop enabling worthless gimmicks and tell developers start focusing on realism. Crysis looked photostatic nearly 20 years ago on ancient hardware (and no Ray Tracing), so why haven't we had games that look 10x better now that hardware is 90x more powerful?
Personally, I can definitely feel the difference between 60 and 120, I've done blind tests and chose the 120 fps every time. In saying that, I would 100% of the time, take the 60FPS for a much nicer and more accurate lighting system because while i can feel the difference, its not that large of a difference, and especially in a singleplayer game, I think 60FPS is perfectly fine and fluid