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Just loading might be a second or two faster, that's it. I haven't done any testing, but I don't think there's much loss or benefit besides loading.
NVMEs are naturally better since the first NVME on the motherboard is in direct communication with the CPU, but in terms of actual performance there is currently no meaningful difference. Maybe that will change with better implementation of DirectStorage and future developments of software.
Personally i use Samsung SSDs and they have never let me down.
I cant wrap my head around this
Ultimately however NVME or SATA doesn't matter because as long as PC streaming architecture remains as it currently is, you can't fully utilize either so the difference between a quality NVME SSD and quality SATA SSD is negligible in actual in-game gameplay scenario. You will not notice nor feel a difference between the two.
That is why Microsoft developed DirectStorage so that games can fully utilize NVMEs, but unfortunately it is still in its infancy and only a few games implemented it. Once it kicks off truly, NVME will become the absolute gaming necessity for stutter-free smooth gameplay.
Also if you wish to know in more official detail what exactly an SSD does, here's a snipet from Intel's own website[www.intel.com];
Installing an SSD means less time waiting for your operating system to start before you can play games or do anything else. A new PC with an SSD often boots in a fraction of the time when compared to an HDD. SSDs’ superior data transfer speed can save you minutes of waiting.
The most dramatic difference between SSDs and HDDs is the time you’ll spend waiting for games to load. The benefit is clear: SSDs can save you a few minutes of loading time in every play session and hours of waiting in the long term.
Many games perform thousands of tiny read and write operations as you play, which can result in hundreds of megabytes of data transfers. Upgrading to an SSD won’t increase your FPS, but it can result in an improvement in some open-world titles with game engines that load in new areas and textures as you play. On HDDs, the seek time of the arm’s read/write head and the rotational latency of the magnetic platter below it create the latency behind these hitches. By comparison, the greater bandwidth and reduced latency of SSDs help them rapidly access the requested data and avoid hitching.
Large open world games are always streaming assets and textures from the storage to RAM and VRAM. They don't load everything in all at once. This is the same with Cyberpunk. If you have a fast enough drive, you shouldn't get any stuttering, textures loading in a low res mode, and then popping in to high resolution.
The world is moving on from HDD's, this is essentially technology from the late 1970's. it's slow and mechanical. SSD's have no moving parts, data can be found instantly rather the drive head having to move around the platters trying to seek the data that's needed.
Before I had my current system with two NVME's, I played on an internal SATA Crucial MX500 SSD and had no loading, stuttering or other issues.
Even if NVMes will load you faster into the game than a regular SATA SSD, realistically the difference is marginal between the two. Gaming is still one of the use cases where the true potential of NVMes remains largely untapped.
To be honest I don’t even know why CDPR would recommend an NVMe for the expansion unless if they’re planning to implement Direct Storage somewhere down the line. If they’re not planning to add Direct Storage then recommending an NVMe would be largely superfluous.
But will, you as the player notice it? Maybe, but not likely. If it would help loading shaders.. oh boy one can dream
Will you have a benefit from using a nvme over a sata ssd? Impossible to say, strongly depends on your whole setup (but also your settings. RT need lots of vram, so the engine has to load in new assets more often). Somewhere there is always a bottleneck, and it might be the mass storage in some instances.
I use a nvme and I'm very satisfied. The game always ran very smooth and reliable for me, even at release.
In the week after the release (when a lot of people especially on last gen consoles had problems) there was a vid statement from the devs where they said that a lot of seemingly random issues appear when the engine cant stream assets fast enough and runs out of data.
Most SATA SSDs are 600 MB/s NVMEs are up to 3,000MB/s
Mine has never gone above 42 C
I'm not sure but I think they may also use less power.
That being said, I don't think having an old SATA SSD is going to affect the gameplay in any way, just the load times. Now if you were playing something like the new Ratchet and Clank game, NVMe would make a HUGE difference. Maybe Liberty City will too depending on how much stuff they try to load in at one time. But unless they suddenly cranked the graphics up to 10, which I seriously doubt, it shouldn't make a difference.
I've got one of these (and its total overkill)
https://www.alternate.de/ICY-BOX/IB-M2HSF-702-K%C3%BChlk%C3%B6rper/html/product/1668541
25 bucks and I can assure you that my m.2 is much cooler then any of my sata ssds. I don't even think I ever used the fan, its supposed to run up at 40°C. I actually thought about building a cooler for the sata ssds as well, but at least there doesn't seem to be a standard 2.5'' ssd cooler on the market.