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That's why the requirements are significantly higher for the DLC.
This is honestly what they should've done for the base game.
now the game is un-hindered and is better for it, we can safely IGNORE the old requirements, but i would not recommend anything lower than a ryzen 5 3600. game is a CPU HOG already.
30-45 FPS, low settings on PC was not actually cool, may as well have had a console for gaming it would have been largely the same experience.
Due to the newer consoles having the NVME drive much closer to the GPU and RAM, well the new consoles can stream assets faster than most if not nearly all PC's now. The way to overcome that on PC is simply have enough RAM/VRAM so that the assets are already in the buffer waiting for use and of course have an NVME drive on your PC.
So you need about 32 gigs of RAM and 11+ gigs of VRAM, just to play optimal in 1080p and some 1440p might be possible for some time.
CPU wise, almost all games are going to use about 8 cores because the game devs are allowed to use up to 8 cores on the new consoles, so expect that from here on out.
Yes and no.
Yes, you maybe able to potato mod the basegame after the patch (1.7) but that patch requires you to have the new minimum specs.
So no....you may not be able to run the base game on potato mods, since even the base game is getting upgraded.
Recommend you do what I'm doing. (Already did, actually XD. I'm still playing patch 1.61)
Set steam to "only update when I start the game" in settings, then make a shortcut to 'Cyberpunk2077.exe' on your desktop.
Use this to start your game, bypassing both steam launching the game and the gog launcher.
This stops it patching you.
Back up your 1.6 (1.62?) version of the game before letting it patch to 1.7
(Just copy the whole Cyberpunk folder to another harddrive or external if you have space. Does not matter if it's a SSD if it's just a backup)
If 1.7 fubars your ability to play, this way you have the older version to go back to.
I'm going to look into a smallish SSD Internal drive just for Cyberpunk.
That way, I can still play the 1.61 version, and maybe also the 1.7.
Cheaper than upgrading my 1660 graphics card lol....
Then for non RT 4K 60 Ultra settings they list you need 12GB of VRAM, but then list a RTX 3080 which has 10GB, and a RX 7900 XTX as a counterpart... How about a 6900XT, because the 7900XTX eats both the 3080 and the 3090 in raster like a breeze.
Then for RT Minimum (1080p 30) they list a RTX 2060, RX 6800XT & Arc A750. Again utter nonsese. The 6800XT on RT low 1440p (not 1080p) runs around 70 frames average, neither the RTX 2060 nor the A750 come close to that.
Seems like they just threw some random GPUs and CPUs in there when they asked around the office who owns what and how it plays on their system. The only thing that makes sense with these new requirements is ditching mechanical drives.