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Докладване на проблем с превода
Yeah, no.
I won’t even begin to guess or understand where you got the idea that this game was aiming for the “create-your-own-adventure” route from but it’s flat out incorrect.
In the same way as Geralt is a Witcher, V is a merc. Complaining that V can’t be a cab driver or office worker would be like complaining that Geralt can’t be a bartender or a waiter.
Well no shoot. Geralt is a Witcher by trade just as V is a merc by trade. Stick a scientist in a kitchen or stick a chef in a lab and see what happens lmao. You don’t need to be an Einstein to recognize a fish out of water.
Did anybody seriously expected that?
Also yeah its not GTA and im super happy that at least not every game copies the same mechanics from other successfull game, otherwise every game looks and feels the same (which is happening way to often already).
Im not a fan of Animes in general and i think Edgerunner is aiming for a younger audience, its a bit childish tbh, not my taste. CP77 on the other hand has very mature and serious topics and quests and interesting background philosophy.
The only thing i agree with OP is the contradicting pacing in the story. V is dying, time is running out, but he is chilling by doing everything else but saving his life? Not really authentic.
Even Skyrim isn't ment for create your own adventure. Simply by the fact that you also need to follow certain quests lines and story content. Just like Cyberpunk 2077.
I would rather compare Cyberpunk 2077 more to Mass Effect. Most people would ask me why? Cyberpunk 2077 and Mass Effect are both fun to play, but the gameplay is not superior or innovating. It's not something new or stands out, but it's fun enough to keep you busy.
But what does both serie's make it so awesome if it isn't the gameplay? To begin with, the whole atmosphere, it sucks you right in and it's not only the good story and the feel of the atmosphere, but also one big other factor, the characters. The characters are not real, but yet people feel very emotional connected to those characters in Mass Effect aswell in Cyberpunk 2077. They are just very well done, which a lot of games haven't done or failed.
Even though Cyberpunk 2077 have bugs, it still manage to suck you right in, it even asks philosophical questions to think about. Don't get me wrong Skyrim has also a great atmosphere, but I didn't really care that much about the characters, like for example in Mass Effect and Cyberpunk 2077. Also the gameplay was not very superior aswell and the story is not as great as for example Mass Effect and Cyberpunk 2077. It was still a great investment and very fun to play, but it didn't connected to me like Mass effect or Cyberpunk 2077.
But it can also be a subjective opinion, since i'm more a sci-fi fan instead of fantasy.
As for the anime, it was never ment to be the same as Cyberpunk 2077. It was ment for a spin-off in the same universe. About some other people in the same city before the events of Cyberpunk 2077. I hate there won't be a season two, I want to see more of Lucy to be honest.
I also want to see more of certain characters in Cyberpunk 2077, like Judy and Panam. I hope some characters will be returning in the new expansion pack. I don't read any news or watch any video's. I refuse to look up what the new expansion is all about and what is going to get changed. I want to find out for myself once it gets released, the expansion is only 30 bucks in my country.
I also like the fact that characters in Mass Effect aswell in Cyberpunk 2077 are not only portrayed as kick ass cool characters that can fight the whole world, but also rather show a soft side, own personal issue's, and emotional behaviour. Which makes a character way more alive in video games. Characters in many other games feel so blank and empty. So many forgettable characters in video games.
In all those times it ran perfectly fine, so I don't know what people were talking about. Great game. Also very stable.
I do agree with you with some points like skyrim is buggy. Absolutely and even now new releases from Bethesda is criticized by that. Problem of skyrims bugs was never about bugs. But more of how they handle their product. If you see lot of relic from ancient past under all that dirt. People can accepts fact there is dirt around that valuable thing. But what happened after skyrim as simply. Bethesda releasing game´s what they are not fixing. Copy + paste data with bugs on new releases and simply missing mark a lot of time when it came to games. Like they lied so much one point that good will went to toiled. Same way as this studio.
Also as curiosity were you those whom got this day one or later on. Simply because these can bring to different aspect of to note. Like i got this day one. I can say problems with cyberpunk 2077 as game are way larger than skyrim. Literally game had level 50 weapons what negated whole level progression like pistols or critical chances. Because game gave level 50 legendary weapons nearly 100% critical chance and player had to insert view increase crtical chance. A lot of other issues. Like game was at launch Early access game. Like i would been fine early access if they we´re honest about it. Not even going to deeper part of marketing issues what even they knowledge their marketing went badly. Like two months before release in Q&A video they explained feature in game what was implemented last year. What they said it was in game. Like lot of that miss information and badly done marketing led lack of trust toward game.
As good in game. I agree with you characters in game are gem. "Not including silverhand not because he was meant to be bad or annoying but simply did not like rehash Rulebook story." Like i loved each momonet interacting with Panam, Victor, Judy, lot of other people. But problem for me this game simpyle was these issues.
- Game was early access and had less content as game than games from 2000. Game did not have water physics and phone games can make that...
- They promoted stuff what they could deliver 3 years later. Like get better car to escape cops. Like seriously. How long it has been that game´s people knew how to drive bike or car....
- Super badly done leveling system as it makes Ubisoft game´s leveling system look good. Its lovely perk have hold person hostage with increased armor when you cannot shoot as you hold hostage. Only way get hostage is sneak if i´m not mistaken. Legendary perk of you are invisible when swimming.... IN desert city where 99% of content is inside city or desert... Like honestly. https://cyberpunk2077.wiki.fextralife.com/Human+Shield also https://cyberpunk2077.wiki.fextralife.com/Commando Also who remembers times when throwing your knife would delete that knife. How long it took 1/3 perks to be fixed in game. Like lot of these were ult perks. Where you could spent all your points if you wanted. To get nothing. Like was it 1.7.23 still lot of broken perks. Don´t remember how long these issues remained. At least some videos still show issues with perks 1.4.21
- choices in story we´re to irrelevant. Like i got super annoying simply knowing game keeps promoting choices with irrelevant purpose. Like i will say even in mass effect most of choices we´re mostly flavor text. But as rewards what happened was same result at final game. But in mass effect you could sacrifice your crew for task. In this game your choices are dictated from start. Like there is huge differences in games. Like why promoted skill choice text as it rarely gave anything.
But i could go on larger rant toward game. Like there are some things what can be said as option. Like story it self or even fact they don´t mind lacking these features or even ability ignore story to do own stuff as free person like skyrim. This game just had lot of things badly done.
Other than that, gameplay is hardly balance you can go op broken so fast that your level progression hardly matter, ramp up that difficulty a bit and now you have enemy that just one shotted you out of nowhere.
All this is basic gameplay element, i mean seriously CDPR is not some newbies studio in the market, how TF you can get damage calculation, items and stats completely bonker during launch??? I havent touched things that they promised yet, dont even want to mention those. Some of these are fixed by mods. Which is why I said this game is really saved by modder and the anime.
Well, you are entitled to your opinion of the game. After 2+ years of this " most unnecessary and lackluster open world game and the game suffers so hard from it " , there is currently 25000+ people in game not having fun. So i guess those people disagree with your opinion.
I also disagree with your opinion, and I am waiting to see if the expansion improves on the game and gives more reasons to play. ( i have 1000+ hours in the game and I have enjoyed it since launch. )
Comparison to skyrim is completely wrong. You can be whatever race you want, but you still have to follow quests. It's not a sandbox. Same about CP2077.
I always find statements like this interesting since it does reflect the general consumer view of bugs and not the reality.
You can safely assume all software ships with some bugs and almost all software will still have bugs over the course of its life. Some bugs are never addressed due to being very minor and not being fixed before development ceases. Some bugs take a very long time (or maybe never) because the fix causes regressions in multiple other modules. I once worked on a bug that required 18 months over 6 patches because each fix caused new bugs and then fixing those caused regression in the original bug.