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A lot of things you say aren't actually true either. Like the game is based on the Anime.
Sorry but that post is far too long to actually read, maybe think about starting a blog?
People do actually enjoy the game for the game, the success of Edgerunners just brought attention back to the game, bringing with it both new and returning players.
Racing is story only, shooting gallery is quest only, eating is story only. Once you clear the quests or story related to these things, then it goes bye bye. Unless you start a new playthrough of course.
The only good sandbox things in this game's current state are the clubs, apartments, and arcade game. Everything else is effectively locked behind a quest or the story, which locks right back up again once completed.
Others:
- Joytoys
- The rollercaoster is there, but locked behind a quest. It is permanently unlocked once the quest is complete.
I'm not saying that the game is based on the anime, but that since it came out they suddenly forgave it all the flaws it had as if they never existed.
I'm not talking about the bugs, since that is obvious that they will be fixed at some point, but rather many things are conceptually wrong.
Correct, many things are made just for the story mode and nothing else, once you finish their associated mission, it never happens again. The races were what hurt me the most, because it was easy to leave them permanently.
When it comes to the anime-- or rather "payed animated advertisement", as I like to call it-- it causes more harm than good. It further misrepresents what cyberpsychosis is really about. It has poor animation (I still can't believe Trigger made this choppy crap), and has the most generic tragic story I've ever seen. How I judge if story is generic? If I could come up with it-- it's entirely generic.
The game can be technically corrected so at least one aspect of it is good. The anime cannot.
re. cyberpsychosis. Pondsmith is responsible for its portrayal in game and in every other format. He's talked about what it is and both game and studio trigger fit into that idea, albeit needing to know more than you would get from eg a shard ingame speculating on the causes.
Some people want it to be different than it is and will not accept what the game is. They want this open world sandbox type game where they can wander around at their leisure and experience this decayed corrupt city. Go drinking, dancing, get a job, etc.
This game is not that.
Basically the intro that shows V and Jacky partying and meeting new people is what the game should've been. But no, linear story with keanu reeves is what they went with.
I promise you, the DLC will be EXACTLY like the main game. Linear with a bunch of dialog options with no real meaning or consequences.
V is a canon character in Cyberpunk 2077.
Just like how Geralt of Rivia is a canon character of Witcher series, and a set of 30+ novels.
Speaking of which, V is a lore character and has much written about them as well.
Oh man, all your choices were meaningless in Witcher as well man.
Wow its almost like the whole thing is on rails sort of like reading a story book.
___________________________________________________
For sake of completeness,
No I did not watch the anime, had no idea there was an anime until saw ppl talking about it in the forum.
Played this game on 2nd day of its release.
Played without bugs just fine on my old PC.
So no, I dont give a carp about anime show they made, not enough to go see it or enough that it effects if I like this game or its DLC which is still not out yet.
Also how in the world did you think this game was Skyrim?
See that mountain over there you can climb it!
haha, Todd Howard
+
Cyberpunk 2077
Cyskyberim 2077 !!!
Where you can ignore the main quest line to become the Cyberborn!
Preem DO RAH!!!
Preem Doh Rah!
My fellow Cyberborn!
False, V spends not really much time with Johnny and a lot of character progression happens.
May the dragons scales sunder under the weight of your katana and your 9 mili find there mark Cyberborn.
The game's actually really good, if you forget the whole, "It was supposed to be a Sandbox to surpass GTA!" It literally has the same gameplay pacing as The Witcher 3. You're set on a certain path, and occasionally go off on side stories to get extra stuff. Thats it. And somehow W3 is a masterpiece, and this isnt. Was W3 a better game than this? Objectively, yes. I'd think so. Still doesn't mean it's (Cyberpunk) trash that needs an hour long rant about it.
Most of the gigs actually help create the world space of Night City,
Fill in the gaps,
Inform the player of the various groups that occupy the city and what they do.
Also many side gigs are multiple stages that tie up loose ends that happened earlier in the story.
A large number of gigs fill out the details of the personal lives of characters involved with V and before V, actually Johnnies life.
So largely you leave the impression that you just moved to fast or just dismissed evidence that was immediately available to you withen the game itself, something that I have observed younger gamers do.
We can even find Dexter Deshawns remains but heck they did not have to go that far did they?
We can also find other peoples remains as well for relavent characters that died but hey I guess you did not or could not pin down who they were.
Side gigs are actually important for filling out V and the story, unlike so many other games you may have played cough Skyrim, cough.
There are side gig choices that if not done correctly lock you out of an ending, classic CDPR move.
Cyberpunk did a good job at making sure that everything the player did was getting notice and that was not just in the news but other characters that V associated with.