Cyberpunk 2077

Cyberpunk 2077

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Grimaldus Aug 7, 2023 @ 2:50pm
Why Cyberpunk was a disappointment to me .
I played TW3 GOTY Edition with all the DLCs , beat all major questlines and
tried doing a lot of monsterquests because...i'm a witcher. At the end when
i finally sat down and beat the MAIN story, i was around L60 and there were
still quests and monsters that were still WAY too dangerous and high for me
to even attempt , like a L80+ chimera ontop of a mountain..

So after almost 200+ hours of amazing gameplay, i still literally had stuff left to
do which added to content.

And then Cyberpunk was released ... and in less than 30 hours, i was max rank
max streetcred, nothing was really a threat and i finished the game with 80 hours played.

When CDPR spoke about Cyberpunk, they said the game was going to be 4x as big
as TW3 ... hence the content should've been much much more than TW3 and
also taken a lot longer to complete... But this was all stopped by a levelcap
that was stupidly set WAYYY TOO LOW .

Currently there is no reason to play CP2077 anymore because i know,
after a few hours playing, i'll be max lvl max cred ...

The level and street cred cap should've been much much higher, and areas
should've still been dangerous to enter even at higher level, to push the player
to go and level more through sidequests .
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Showing 1-10 of 10 comments
judcohan Aug 7, 2023 @ 6:34pm 
Obviously, your experience is your experience. My initial thought upon reading that you were max level in 30 hours was that it's more enjoyable to play more slowly and enjoy the atmosphere...poke around and watch and listen to what's happening around you. If nothing else, there's over 100 "hidden gems" that you won't find by just following map markers.

I'm sure there are mods out there that can slow the leveling down, if that's what you want.
Zebedee Aug 7, 2023 @ 6:34pm 
Different strokes for different folks but, yeah, CDPR really don't like the eg Ubisoft way of having players grind out levels to progress ('have you tried our new x2 XP boost? Available for the low low price of $5 from the ingame store').

Cyberpunk's an attempt to resolve some of the problems identified with TW3 - that epic main story which few people completed, the abundant side content which is frequently trivial to do when the player reaches it - but it's definitely not without different tradeoffs. One aspect which I hope we see addressed a bit in Phantom Liberty is that difficulty isn't only bloating out health but in the mechanics of the combat, as they did with Blood and Wine in comparison to TW3 base game for boss fights.
clavis_darkheart Aug 7, 2023 @ 11:32pm 
I'm almost 60 hours in one playthrough, and barely touched most of the main story. Sure the combat is fairly easy (playing on hard) but I'm a net runner, so I can just nuke the hell out of gonks.

Now playing on my blade character, combat is alot harder, and I have to stop and think of different approaches to each fight, and be ready to duck and cover. (Again Playing on hard difficulty) Many times a sniper has one shot me, or I've been overwhelmed by enemies that are far apart, opposite directions etc.

Through many different builds I find hard is far more difficult then the normal difficulty, where with the same build I cut through them like a hot knife through butter.

Perhaps you can try bumping the difficulty up, to be challenged, or go and do gigs, ncpd, cyberpsycho things, which are usually harder then the main story alot of times.
Silentking Aug 8, 2023 @ 2:17am 
It's a single player non-live service game without microtransactions AND no grind, this seems like the complete opposite complaint that most other games have these days. The game gets funner after you max or your character imo, I don't see the problem.
GaijinRuskiHacker Aug 10, 2023 @ 1:29am 
Whats the point of lvling up if you cant overpower your enemies .... ´´oh look at me ,l lvled up ... just to find enemy is twice stronger then me every time ´´

It would kill the immersion aswell.... you are about to become a legend of nightcity yet you are gonna get beaten by street junkie without any tech

Also ... witcher has expansion packs ...which CP doesnt ...yet
Azrael Aug 10, 2023 @ 2:48am 
I don't know if it's just me, but it would feel absolutely boring if after a point every single enemy would die from a single slap. It's like, if you play enough side missions then you get to Arasaka tower, meet Adam Smasher, but accidentally open the door on him and he dies and turns into a mist of blood. Then you get a "ENEMY DEFEATED!" message with confetti and ♥♥♥♥ and thats it. Go home.

I'm already strong enough in the game that a single or two slashes of a katana cuts them into pieces and they just die. Not very entertaining.
5ean5ean Aug 10, 2023 @ 6:40am 
My opinion with Cyberpunk is at its best when you dont treat it like an action RPG. I made multiple Legendary Short Circuit Problem Solver builds that absolutely mows down everyone instantly on very hard and...... I got really bored.

Now I use console commands to get the Malorian 3516 (solely bc its the most satisfying gun to shoot) on the first level, get clothing that I like to wear, and I do 100% role playing playthroughs. No OP weapons, No OP cyberware, No Fast Travel, No Fast Forward, I exhaust all conversation options and..... This is how the game should be played. More focus should be spent on immersion and story rather than how high your street cred is.

Trust me, it just works.
Last edited by 5ean5ean; Aug 10, 2023 @ 6:41am
Kalis Aug 10, 2023 @ 1:25pm 
I like the game but the difficulty leaves something to be desired. I always crank it up to max but you eventually become overpowered.
76561198856165040 Aug 10, 2023 @ 1:41pm 
Deus ex human revolution is way better. If you want a true cyberpunk experience and haven't played that I recommend you check it out. Quality over quantity.
Haze Aug 10, 2023 @ 5:52pm 
My whole issue with Cyberpunk 2077 is that the story feels extremely rushed. Even the introdutory sequence feels rushed and out of place. The worldbuilding and overal world design is one of the best I`ve ever seen, without a doubt. The game story, however, is pretty darn mid, and 100% rushed. I have like 80 hours played and I`ve beaten the game 5 times in those 80 hours, trying many different things because I refused to believe this is all there was to the whole story... But yeah. It`s about a week or 2 of in-game time, set in a time bubble (which I find is lazy writing at best) and if you focus on the main quests, takes about 6 to 8 hours for a full playthrough. I seriously hope phantom liberty fixes that.
Last edited by Haze; Aug 10, 2023 @ 5:54pm
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Date Posted: Aug 7, 2023 @ 2:50pm
Posts: 10