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edit:
I'll test it later today, but for now I'm just going to download it.
edit:
Definitely keeping this mod :D
You'll be fine using either version then, even if you wanted to bump up to high textures.
Plus all of the reshade stuff that I'm now using:
- Color correction
- Lut
- SMAA
- DLAA
- Radiant GI (rt lighting), that I fine tuned to maintain as much performance as I could.
- Bessel Bloom, that I fine tuned to my preferences
- Deband
- Reflective Bumpmapping (refelctions and fesnel)
FPS stays roughly at the 50 to 60 range on a RTX 3060 laptop.
The tracing won't be as good as the native stuff, but at least it'll give me a little of both performance and visuals. The HD mod pretty much handles the rest.
Does Reshade hinder or help preformance?
As an example:
- RT light medium - RT Shadows on - RT reflections on - most settings at medium or low. I'd be lucky to hit 40 fps.
- Now with all that I listed and reshade handling the ray tracing and a few other things. I'm getting 50 to 60 fps.
edit:
All of this depends on how you set the reshade ray tracing though. It can be just as demanding as the native tracing, if you set it too high.
This mod doesn't require anything like redscript or such, it's just extract mod from archive and then copy and paste the file into the games mods folder.
VRam Usage 11000-11500 MB
Even with 12 GB graphics cards it gets tight.
4k is probably beyond the scope.
But with DLSS Frame Generation Off you can save one or the other MB.
Even with graphics cards without frame generation support, it will probably be tight.
1440p
Max Settings
DLSS Quality
DLSS Frame Generation - On
Maximum FPS - 60
Ray Tracing - Psycho
Screen Space Reflections - Off
Ambient Occlusion - Off
No one in this thread made this mod, I just posted it for those interested.
That said, apparently the comparison images posted on the mods site are zoomed in to show detail enhancements between the default textures and upgraded ones.
FWIW, I never thought the default textures looked all that bad either, and it's a pretty subtle mod mostly only noticeable while not moving and trying to spot some sort of difference IMO, but I do like the crisper graffiti though.
Ah, my bad, read like you were thanking me or someone else in thread for making it. Sorry.
According to comments on his page for it on nexus, this isn't just a simple upscaling or AI upscaled mod and Haulk did take the time to manually detail the textures himself. Very impressive work really.