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Game will use alot of your CPU regardless, you're playing cyberpunk.
You're on a laptop so you will struggle with temps.
If you havent done maintenance like cleaning fans or changed the thermal paste in a while
Another solution would be getting IETS GT500 cooling pad, a bit expensive, it is 5,000 rpm fan. When i have cp2077 on max graphics my cpu never goes above 80c and thats when the fan is at 50-75% of speed. Gpu is at mid 60s.
My laptop is msi gp66 leopard, i7 11800h, 3070 max p, 16gb ram incase info was needed. I use the cooling pad mentioned above, but waiting on the thermal pad till they are more available since shipping costs for me at 50$ which is way too high.
Laptops typically tend to run on the warmer side, from my understanding 80's and into 90's isn't uncommon.
Anyway, this is the only game with this temp problem. In every other game I just have to cap the framerate and the problem is solved. Shadow of tomb raider? Capped at 72 fps. Elden ring? Capped at 60 fps. Temps don't even reach 70C lol.
Guess I will not play Cyberpunk then... it's simple. I am lucky tho, I have been able to play this game via steam family, without even wasting money. Guess I'll simply play the other 150 games in my library then.. Thank you all for the replies
Other games use different engines which may not utilize the CPU in the same way, not an accurate point of comparison.
Heck, even games using the same engine may not be accurate to compare against (for instance one UE4 game vs another UE4 game) as CPU load will depend on features either added, removed, or customized by the devs, game logic, optimizations (or lack thereof), utilized instruction sets...
So, the reason those other games run cooler is due to the CPU not needing to do as much work at your target frame cap to calculate both game logic and prepare a frame for the GPU.
I did it a while back but if I remember correctly I think the main points are Minimum and Max processor state settings. Mine are sat at Min. 80% and Max. 90%.
thats not how undervolting is, what you are suggesting will basically disabling the turbo boost, making the cpu run at its base clock speed at all time, which isn't ideal.
Limiting power state (or frequency, or restricting boost for further examples) is not the same as under-volting.
What Ryzen's Curve Optimizer does is under-volting (assuming you run it with a negative offset, positive is over-volting), limiting voltage based on a curved ratio at various frequency state intervals while still delivering full power (wattage) availability to reach full performance states, at the potential cost of instability if you push your voltage curve too low (which typically occurs in low CPU load use cases/idle state).